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...because it was never named outside of its respective game's files.

Antlers are large enemies in the Kirby series, debuting in Kirby: Triple Deluxe. It is summoned by Queen Sectonia. Antler comes in four types, each armed with a club and shield. Antlers are very durable enemies who resist knockback until their health is depleted, but they can be defeated in one hit by many of Sectonia's own attacks. They attack Kirby by using magic and bashing him with their clubs.

Variants

Red Antler

KTD Antler

A red Antler

Red Antler are the second largest and second strongest Antler. It casts fireballs with its club and grants the Fire ability when inhaled.

Green Antler

KTD Antler

Green Antlers

Green Antler are the third largest and third strongest Antler. It uses its club to perform spark attacks and grants the Spark ability when inhaled.

White Antler

KTD White Antlers

White Antlers

White Antler are the smallest and weakest of the Antlers. It uses its club to blow icy wind and grants the Ice ability when inhaled.

Lord Antler

KTD Lord Antler

Lord Antlers

Easily the largest and strongest of the Antlers, Lord Antler is only summoned by Soul of Sectonia. It shoots blue magic blasts that produce stars on contact with the ground or the edges of the screen. Unlike the other Antlers, Lord Antler are the only variants that grant Kirby no Copy Ability when inhaled.

Trivia

  • Antlers act similarly to Meta-Knights in that they spawn spontaneously (Antlers come from portals), resist knockback, and can only be inhaled with a Super Inhale. (Super Inhaling wasn't in Kirby Super Star and Kirby Super Star Ultra, so Kirby simply had to inhale for a longer period of time.)
  • A single stone statue of an Antler can be seen at the end of Stage 3 of Royal Road.

Gallery

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