|This article contains information that does not coincide with the main series canon.|
Kirby Super Star Ultra artwork
|Copy Ability||Sword (from sword-like projectiles)|
|“||This legend was sealed away because of his power. Now he defies time to challenge you!”|
|— Pause screen description • Kirby Super Star Ultra|
Galacta Knight is a Final Boss in the Kirby series, debuting in Kirby Super Star Ultra. He is said to be one of the greatest warriors who ever lived. Galacta Knight serves as a hidden boss in Kirby Super Star Ultra, Kirby's Return to Dream Land and Kirby: Planet Robobot. He could be considered Meta Knight's arch-nemesis.
Galacta Knight is greatly similar to Meta Knight in both appearance and fighting style. He has a hot-pink body, which is slightly darker than Kirby's skin color, dark red eyes, and wears whitish-platinum armor with two golden horns rising up from the top of his mask. He wears sabatons which, unlike Meta Knight's, do not fully cover his feet, as can be more clearly seen in Kirby's Return to Dream Land and Kirby: Planet Robobot. Galacta Knight is roughly the same size as his counterparts, Meta Knight and Kirby, although he was somewhat bigger in his appearance in Kirby Super Star Ultra.
His mask has a vertical and horizontal opening as well as a yellow strap around his head. Galacta Knight also has feathered, angelic, lavender wings; wields a powerful pink lance with a purple handguard and golden pommel; and carries a white buckler shield emblazoned with a four-pointed star. Notably, the star on his shield was originally shown to be pink in Kirby Super Star Ultra, but has since been consistently depicted as golden and surrounded by a pink ring near the shield's outer edge from Kirby's Return to Dream Land onward.
While he is feared for his immense power, Galacta Knight has never been stated to be explicitly evil, despite having great power and potentially being violent. He is not benevolent, however, and will use his powers to fight anyone who challenges him when he is summoned. His purpose in Meta Knightmare Ultra is simply to fight Meta Knight; he did not diverge from this request. His purpose in Kirby's Return to Dream Land is unstated, but may likely be for a similar reason. His purpose in Meta Knightmare Returns is nearly identical to his intentions in Meta Knightmare Ultra, except he is summoned on Star Dream's will instead of Meta Knight's. He quickly turns on Star Dream as it forced him to travel through space and time, causing him to slice a huge scar on the mechanical monster. Why he didn't do something similar to Galactic Nova is unexplained. However, Galacta Knight was sealed away for fear of his strength when Nova summoned him, whereas he wasn't when Star Dream summoned him through a portal linking space-time.
In his first appearance, Galacta Knight shows up as the final boss of Meta Knightmare Ultra, and then as the penultimate boss of The True Arena (in which he fights Kirby before the match with Marx Soul). In Meta Knightmare Ultra, Meta Knight gathers the planets' stars to summon Nova and wishes to become stronger by fighting the greatest warrior in the galaxy. Nova recalls that Galacta Knight was sealed away for fear that his powers were too great, so it in turn summons Galacta Knight from his crystallized prison to do battle.
Galacta Knight's attacks are all variants of the attacks Meta Knight used when he fought Kirby in the Revenge of Meta Knight game. He can also summon alternately-colored versions of Axe Knights, Javelin Knights, Mace Knights, and Trident Knights to help him. Galacta Knight can jump off screen and dash by at high speed, much like Meta Knight. Meta Knight can do this by using Meta Quick and fly around and damage him either by slashing or by wings (Meta Knight's bat-like wings can damage while hovering). His lance can also shoot out a deadly beam whip that directs in either a clockwise or counterclockwise direction that causes damage, even while guarding. In addition, he summons tall, skinny flames from the ground. However, the player can see where the fire is about to erupt by looking at the ground. He also sends out a giant tornado or uses Mach Tornado, a move normally used by Meta Knight, although it lasts longer and it appears he has more control over it, as he can more accurately follow the opponent while spinning around, thus making it much harder to avoid. His shield also sends off a yellow energy projectile that is similar to the Cutter power, only it shoots forward and doesn't spin back. If Kirby manages to swallow this, it will give him the Sword ability. Other attacks consist of him flying and attacking the enemy with his lance. The most powerful lance move is a variation of an attack used by Meta Knight, which is a multi-jabbing attack where Galacta Knight remains motionless for a brief moment and then stabs the area directly in front of him a multitude of times with his lance, causing severe damage even when guarding. Unlike Sword Kirby's multisword attack, this attack does not cause any knockback, effectively trapping the player until the attack ends. After using an attack, he stands still for a few seconds, allowing the player to cause him some damage.
When Galacta Knight is defeated in The True Arena, he flickers white and retreats. In Meta Knightmare Ultra, he flies unstably in space, then disappears unarmed in a bright flash.
In Kirby's Return to Dream Land, Galacta Knight only makes an appearance in The True Arena — specifically Round 13. He is fought in a crystalline arena in what appears to be located within the realm of Halcandra. In this appearance, Galacta Knight is said to be the most powerful warrior in the galaxy from Another Dimension.
Galacta Knight utilizes moves yet again from Meta Knight's own repertoire of moves, all of which have their own little twist to them. Galacta Knight now possesses his own variation of the Knight Beam; he will conjure and release three Knight Beams at ground level, four at a higher elevation, and then five at the top of the screen. He may perform a more lethal version of this move by flying into the background and summoning twelve Knight Beams to rain upon the battlefield (they may shower from either the right side or the left).
Galacta Knight's Triple Slash is the same as Meta Knight's, but his Multithrust has a slight tweak; the boss will perform this if he is blocking with his shield, and the last thrust will fire off a crescent-shaped wave. His Piercing Slash is relatively the same as Meta Knight's. His Knight Spin has no horizontal momentum, but will fire an energy wave at the player(s) when it contacts the ground. His Down Thrust and his Up Thrust are the same as Meta Knight's. He also gains a Spin Slash as his charge up move, releasing an orange aura as he spins in a twister-like motion. Galacta Knight's Shuttle Loop is also tweaked, as he can bounce off the ground, leaving a star behind, before coming back around for a second dive. Galacta Knight can perform his Ground Twister by striking his lance into the ground.
When Galacta Knight is backed into a corner, many of his infamous techniques return, and he powers up his previously used attacks. His Revolution Beam makes its return, functioning similarly to its earlier incarnation. Galacta Knight's Ground Columns also return, but are much faster and no longer possess their fiery properties; he can perform this move consecutively in different positions with the appearance of lightning bolts. Lastly, Galacta Knight's Mach Tornado makes its grand reappearance, still as dangerous and accurate as before.
While Galacta Knight makes no physical appearance in-game, he does have minor cameos. He is seen in the audience during the "Kirby Master!" cutscene sitting in between Magolor and Marx. Galacta Knight also appears in this game as a rare keychain.
Galacta Knight makes a reappearance as the surprise final boss of Meta Knightmare Returns, where he is summoned by Star Dream as a challenge to Meta Knight's skill, despite the danger (Star Dream's previous admin, President Haltmann, had refused to allow Star Dream to summon it) as Star Dream mentioned that Galacta Knight's power could easily destroy a planet or two, something not mentioned in previous appearances. This proves to be Star Dream's undoing as Galacta Knight slashes at Star Dream immediately after he is summoned, severely damaging the computer and causing it to sink into the ground. The battle then commences.
Unlike the fights with Queen Sectonia and Dark Matter, this is the real Galacta Knight that Meta Knight encounters, rather than being a hologram or a clone. The fight with him is also listed as "Vs. Galacta Knight Returns". The fight with Galacta Knight here is set up much like his fight in Kirby's Return to Dream Land, with two phases. The first phase uses Grand Doomer's battle theme, and the second uses a new remix of his theme music with techno elements. Galacta Knight also hovers in the battle like he did in Kirby Super Star Ultra, but comes to the ground for attacks. This means that the player can no longer crouch under any of his attacks.
Aside from the fact that he uses more electric pillars this time, he also has a few new tricks up his sleeve. He can now open a dimensional rift which a huge laser-beam comes out of in order to attack his foes. His sword beams at multiple elevations and sword beams from the background are exactly the same here. His Revolution Beam returns being the same, aside from a slight screen tilt and rumble effect near the end. However, his ground twister has a slight tweak where he fires zigzags between the background and foreground. He also recycles his first phase attacks.
Interestingly, when Galacta Knight is summoned during Meta Knightmare Returns, he exits from a star-shaped portal, and when he is defeated, he is sealed within his crystal prison. When he is encountered at The True Arena, he breaks free from his prison, and when he is defeated, he rapidly flashes white, referencing the ending of Meta Knightmare Ultra, and flies off into the background.
The damage incurred on Star Dream will later activate a hidden program in it, which will result in turning it into Star Dream Soul OS.
In the Super Smash Bros. series
|“||My one wish is to become stronger, so I wish to fight... the greatest warrior in the galaxy!”|
|— Meta Knight to Nova • Kirby Super Star Ultra|
|“||The most powerful warrior in the galaxy who somehow drifted into this universe from another dimension. What a dream battle!”|
|— VS Galacta Knight • Kirby's Return to Dream Land|
|“||Let us bring back a legendary swordsman from a forgotten time. He may end up destroying a nearby planet or two, but such is life. The benefits of this final battle outweigh the collateral damage. Prepare yourself... Executing Space-Time Transport... Extra-dimensional road... Booting... 3... 2... 1... BEGIN!”|
|— Star Dream • Kirby: Planet Robobot|
|“||This ancient swordsman is feared for his immense power. He is not a clone. He was awakened and brought here via an extra-dimensional road beyond the space-time continuum.”|
|— VS Galacta Knight Returns • Kirby: Planet Robobot|
- Unlike Meta Knight, Galacta Knight hovers in the air; Kirby can thus dodge his lance slash, his lance beam, and his multistab just by ducking.
- The video of him (#28) in the Theater is called Galactic Knight in Kirby Super Star Ultra, which is his Japanese name.
- In the Kirby's Return to Dream Land "Kirby Master!" cutscene, Galacta Knight is in the audience, seen to the left of Magolor in the front row. In Kirby: Triple Deluxe, Magolor has Galacta Knight on his right and Marx to his left, in a center row further behind.
- In Kirby's Return to Dream Land, Galacta Knight runs across the ground instead of hovering as he did in Kirby Super Star Ultra. In Planet Robobot, he returns to constant hovering to move around the arena, but he will still run and stay on the ground for some of his attacks.
- Galacta Knight's mask and wing also appear on a golden statue along with a Meta Knight equivalent as a Stone transformation in Kirby's Return to Dream Land.
- When Galacta Knight's fight begins in Kirby's Return to Dream Land, Landia's battle theme is heard. After his health is halfway gone, a remixed version of his battle theme from Kirby Super Star Ultra takes over. This concept returned in Kirby: Planet Robobot, except the fight uses the battle theme of Grand Doomer before his health is depleted to half, rather than Landia's. This is similar to Masked Dedede and Dark Meta Knight's Revenge in Kirby: Triple Deluxe, in which a remix of their original themes is heard during the second phase.
- Dark Meta Knight's pause description in Kirby: Triple Deluxe describes Dark Meta Knight as the "shadow of the strongest warrior", hinting that the title has been taken from Galacta Knight. However, it should be noted that Galacta Knight has been referred to as the greatest and the most powerful, not necessarily the strongest.
- In Super Smash Bros. for Nintendo 3DS, Meta Knight has a coloration that makes him resemble Galacta Knight. This, along with Meta Knight's Dark Meta Knight coloration and Kirby's Final Smash, Ultra Sword, is one of the only Kirby elements in the game that was created after Masahiro Sakurai left HAL Laboratory.
- Galacta Knight's upward slash at Star Dream is visually similar to Galaxia Darkness in the Super Smash Bros. series, aside from that he doesn't cover the area in shadow.
- Sometimes, when Galacta Knight opens up an interdimensional rift to fire the laser, the Lor Starcutter may be seen in the laser.