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Gigabyte Grounds is a mechanized desert on Planet Popstar and serves as the fourth level of Kirby: Planet Robobot.

General Information

Gigabyte Grounds is a harsh desert that has been overrun with technology. In the dunes, the Haltmann Works Company built giant blenders full of oil, fans that blow clouds of smog, Burner Birds, and forks with spaghetti connecting them. The company also constructed dangerous, technology-filled pyramids and a research facility. With Robobot Armor's Parasol and Jet Modes, Kirby can dissipate smog clouds and fly through the Haltmann Works Company's laboratory respectively.

By collecting at least six of the 18 Code Cubes scattered throughout Gigabyte Grounds, Kirby disables the firewall protecting the boss. He then meets Susie for a second time. After singing part of "The Noble Haltmann" and speaking with Kirby, she escapes, leaving the hero to fight Mecha Knight. In the Meta Knightmare Returns sub-game, Susie is not present, and Meta Knight fights Stock Mecha Knight.

Copy Abilities

KTD Archer icon
Archer
KTD Beam icon
Beam
KTD Bomb icon
Bomb
KTD Circus icon
Circus
KTD Crash icon
Crash
KTD Cutter icon
Cutter
KPR Doctor icon
Doctor
KPR ESP icon
ESP
KTD Fighter icon
Fighter
KTD Fire icon
Fire
KTD Ice icon
Ice
KPR Jet icon
Jet
KTD Leaf icon
Leaf
KTD Mike icon
Mike
KPR Mirror icon
Mirror
KTD Ninja icon
Ninja
KTD Parasol icon
Parasol
KPR Poison icon
Poison
KTD Sleep icon
Sleep
KTD Spark icon
Spark
KTD Stone icon
Stone
KTD Whip icon
Whip

Robobot Armor Modes

KPR Pause Beam Robobot artwork
Beam Mode
KPR Pause Bomb Robobot artwork
Bomb Mode
KPR Pause Cutter Robobot artwork
Cutter Mode
KPR Pause Fire Robobot artwork
Fire Mode
KPR Pause Jet Robobot artwork
Jet Mode
KPR Pause Parasol Robobot artwork
Parasol Mode
KPR Pause Stone Robobot artwork
Stone Mode
KPR Pause Sword Robobot artwork
Sword Mode

Code Cubes

Stage 1

  1. Destroy all logs except those used as platforms with Robobot Armor. Grab and carry Battery to table saw.
  2. In the next room, skip the fourth 3D Warpstar and enter optional room. Use tube to go into the background to destroy a Bomb Block, allowing the roller to break the Durable Blocks.
  3. In second room with rollers, go down ladder below the roller dispenser. Go through tube to get Robobot Armor from Robobot Docking Station. Use Stone Mode to punch roller into golden Durable Blocks.

Stage 2

  1. In the second room with the grates and smog; in plain sight.
  2. Use Poison from Miasmoros to break Bomb Blocks by using Toxic Smog and the air current from the fans. Enter optional room. Use Toxic Smog on the fan to the left in order to obtain Treasure Chest.
  3. Clear away smog near the ceiling with Parasol Mode. Clearing up a certain patch of smog will reveal a Treasure Chest with a Code Cube.

Stage 3

  1. In room with 3D Laser Bar, drop all Batteries on conveyor belt in order to activate all three Swap Chambers, the third one containing the Code Cube.
  2. Use Spark from Dubior to power wire to obtain a Battery. Use Battery on table saw, which causes another Battery to drop into a Swap Chamber which contains the Code Cube.
  3. Use Beam/Spark to power wire to obtain Batteries to activate a table saws, causing other Batteries to drop, eventually activating a Swap Chamber that has an optional door. Enter the optional room. Treasure Chest will land on top conveyor belt.

Stage 4

  1. In first Jet Mode segment after taking 3D Warp Star. Guarded by Security Lasers.
  2. Follow the correct path as displayed by the screen in the background: Down, Up, Middle. It is surrounded by Durable Blocks.
  3. Hit all switches to allow access to Code Cube; in plain sight.

Stage 5

  1. Use Remote Controller to navigate Kirbot to drop Battery into Swap Chamber. Go into optional room with ESP from Telepathos. Use Psychokinesis on Bomb Block and then on switch when Battery is below the top gate. Bring Battery to table saw. Get Robobot Armor from Robobot Docking Station. Use Bomb Mode to hit all switches.
  2. Use Robobot Armor to change position of suspended weight to the background. Use Cutter Mode to cut chain, causing weight to destroy gold Durable Blocks. Enter optional room. Use crank to pull back catapult all the way to hit cylinder blocking access to the Code Cube. Cut chain with Cutter Mode.
  3. Destroy logs with Cutter Mode to drop heavy block in the background. Position heavy block above soft platform so that, when using Bomb Mode to hit a switch to open the gate above the Code Cube, Boomsteppers go the correct path to the switch.

Stage 7

  1. Use Stone Mode to punch rollers into gold Durable Blocks to cause Treasure Chests to fall. Code Cube in the right Treasure Chest.
  2. Use Sword Mode to cut chains in windy area to access optional room. Cut left chain so roller will press switch.
  3. In Treasure Chest after defeating Blocky 2.0.

Rare stickers

Stage Rare Sticker Image Guide
Stage 1 Meta Knight Icon KPR Sticker 24 After exiting the pipe in the second roller room, ascend the wall from which the pipe sticks out of.
Stage 2 Drawcia KPR Sticker 157 Using the Robobot Armor from the optional room that contained the second Code Cube, use Stone Mode to push truck to access 3D Warp Star. The Rare Sticker is in a Treasure Chest.
Stage 3 "Pink Ball" Kanji KPR Sticker 72 Use Mirror's Reflect Guard on Gabon's bone to reflect it and hit the blue switch, releasing the Treasure Chest.
Stage 4 Star Rod KPR Sticker 137 In third Jet Mode segment, hit switch nearby Spynum to unblock the Rare Sticker in the background. Use 3D Warpstar and fly backward.
Stage 5 Dark Meta Knight KPR Sticker 149 Go up shaft after four squeaky hammers.
Stage 7 Queen Sectonia KPR Sticker 191 In the room with the fans and smog, go into the optional room. Defeat Bonkers 2.0 and go through a pipe leading to the background; in plain sight.

Trivia

  • The exteriors of the pyramids Kirby travels through in Stages 3, 5, and 7 greatly resemble the pyramids built in Raisin Ruins, a location in Kirby's Return to Dream Land. The pyramid in Stage 3 contains conveyor belts just like the pyramid in Stage 4 of Raisin Ruins, furthering the resemblance. It is possible that Gigabyte Grounds was formerly Raisin Ruins.
    • Alternatively, Gigabyte Grounds could have formerly been Onion Ocean, given that the name of the music commonly played here is "Dried-up Sea."
  • At the beginning of Stage 4, Kirby tilts a platform with a face engraved in it. This is inspired by the face motif used throughout Kirby: Triple Deluxe.
  • The area where Kirby fights Mecha Knight (and Meta Knight fights Stock Mecha Knight) shows a large sunset in the background. This may be inspired by the sunset seen in the ending of the Revenge of Meta Knight sub-game in Kirby Super Star and its remake.
  • The themes in the EX Stage are Paint Panic (which in turn is a rearrangement of Green Greens' music from Kirby's Dream Land) and Mad Mechanism's (which in turn is a remix of Stage 4 of [[Shiver Star's music from Kirby 64: The Crystal Shards) music from Kirby: Canvas Curse, a remix of the minigame theme from Kirby's Dream Land 3, and the "Forest Stage" music used as the alternate music for the Celestial Valley racecourse from Kirby Air Ride (which in turn is a remix of the music used for the forest stages in Kirby's Adventure).

Concept artwork

Gallery

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