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Jet

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Copy Ability
Jet
Kirby Super Star Ultra artwork
Jet
Name (JP) ジェット (Jetto)
In Games
KSSLogo
KSSU logo
KPRLogo
In the anime#J68/#E68 - #J85/#E85
TypeEnergy (fire)
AppearanceJet plane helmet with a large jet engine on the back
PropertiesFire
Other PowersLights fuses, improved hover/flight capabilities
Ability IconKPR Jet icon
Regular enemiesCapsule J, Capsule J2, Capsule J3
Mid-bossesNone
BossesNone
HelperCapsule J (
KSSLogo
)
Capsule J2 (
KSSU logo
)
This high-flying ability full of aerodynamic power makes its return! Charge it up with B, and then jet toward enemies at extreme speed!
— Jet's Flavor Text • Kirby: Planet Robobot

Jet is one of Kirby's Copy Abilities. It appears in Kirby Super Star (and its remake, Kirby Super Star Ultra), in the anime, and it reappears in Kirby: Planet Robobot.

General Information

With this ability, Kirby wears a hat with jet-plane wings, with a big jet rocket attached on the back, and gets some shades on the front that drop down to protect his eyes. He uses this ability to hover for a long time and also get a speed boost while in midair. This ability also appeared in Kirby Super Star's Gourmet Race sub-game in the Onion Garden course. It can only be obtained through the third copy pedestal towards the start of the level.

Jet also appears as a Mode for Robobot Armor in Kirby: Planet Robobot.

Move Set

Attacks

Move Controls Description Notes Element
Store Power B or Y (hold) Kirby charges up the jet's energy. It can be saved by jumping or guarding, allowing Kirby to move around freely; if Kirby gets hurt, he will lose his charge. N/A Fire (exhaust)
Somersault ↑ + B (tapped) Kirby does a quick moon kick that hits enemies from above.
KPRLogo
This attack is exclusive to Kirby: Planet Robobot.
Fire (exhaust)
Jet Kick B or Y (tapped) Kirby lunges forward, foot outstretched and kicks enemies, damaging them. N/A Fire (exhaust)
Jet Heading B or Y (tapped, midair) Kirby dives forward, plowing through foes.
KPRLogo
Kirby now tires out upon repeated use of uncharged Jet Headings. After five are used in rapid succession, he will travel half the normal distance with more gravity acting on him.
Fire (exhaust)
Jet Dash B or Y (tapped, full charge) Kirby launches forward at high speed, ramming enemies. By pressing the B or Y button again, a powerful blast of energy is shot out from the jet and released through Kirby's arms. This is known as the "Jet Cracker".
KPRLogo
Due to the changes in hitstun, Kirby can now hit all foes and bosses with both the dash and the Jet Cracker, which was not always possible in Kirby Super Star.
None
Jet Blow B or Y (tapped, not full power, near enemy) Kirby sucks the enemy into his thruster and blasts it out the back, colliding with other enemies and dealing damage.
KPRLogo
Captured enemies are thrusted much farther than they were in Kirby Super Star.
None
Rocket Dive B or Y (tapped) + ←/→/↑ (full power, near enemy) Kirby grabs an enemy, then loops around in an arched plunge before plummeting back down to the ground and violently kicking them away.
KPRLogo
Enemies now fly erratically after being kicked away, rather than in a small arc.
None
Hover A (midair) Kirby's afterburn keeps him afloat in midair.
KPRLogo
Kirby's vertical acceleration while hovering is much higher.
None
Ultra-jet Jump A (tapped, midair, full power) Kirby launches himself into the air at high speed, using up the charge from his jetpack.
KSSLogo
In Kirby Super Star, it is one of the techniques that can KO any mid-boss automatically when struck from below, due to the inexplicable "weak point" below the mid-bosses in the game. The weak point was removed in Kirby Super Star Ultra.
None

Damage Values

Move Damage 19960321
KSSLogo
Damage 20161006
KPRLogo
Somersault N/A 15
Jet Kick 14 (no charge), 22 (some charge) 15 (no charge), 23 (some charge)
Jet Heading 14 (no charge), 22 (some charge) 19 (first hit), 14 (second hit, some charge only)
Jet Dash 30 (dash); 45 (cracker) 33 (dash); 44 (cracker)
Jet Blow ? 49 (thrown enemy)
Rocket Dive 80 (after enemy throw) 47 (initial loop); 54 (thrown enemy)
Hover 10 2
Ultra-jet Jump 26 15

Robobot Armor Mode

Move Controls Description Element
Frequent Fire B The Robobot Armor rapid-fires shots directly forward. None
Missile Salvo Hold B a little longer, and then release The Robobot Armor fires two missiles forward. Fire
Missile Spread Hold B even longer, and then release The Robobot Armor fires four missiles; two normal missiles and one large missile forward and another large missile backwards. Fire
Flip Flight A/Left trigger/Right trigger The Robobot Armor boosts forward invincibly for a few seconds before moving back again. None

Kirby: Right Back at Ya!

Jet Kirby in the anime looks the same as the game version, and can move faster than the speed of sound, making it his fastest ability. The only attack he is shown using is 'Jet Cracker'. During the transformation sequence, a jet pack dashes past Kirby, spinning him. Coming toward him from the back, he runs toward the screen but it catches him and flips down shades. Jet is obtained once when Kirby inhales a bike's exhaust port, and another time when he inhales part of a hot air balloon.

Transformation Sequence

Jet transformation English version
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Jet transformation Japanese version
Basic throbberD23teW961OM300250px00iframe

Flavor Texts

GameFlavor text
KSSLogo
Turn Kirby into a dangerous Jet. Store Jet power by holding Y. The more power you store, the more powerful the attack.
KSSU logo
Strap jet power to your back! Hold the B Button to charge, then let go to hit Mach 5!
KPRLogo
This high-flying ability full of aerodynamic power makes its return! Charge it up with B, and then jet toward enemies at extreme speed!

Related Quotes

There's no escape from these wings. Lock on... Missile Salvo!
— In-game description for the Jet Mode of Robobot Armor • Kirby: Planet Robobot

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