|“||On land, Kine is, well, a fish out of water! In his element, though, he can navigate through the killer currents with ease.”|
|— Description • Nintendo Power (Volume #72)|
Kine is an Atlantic blue tang (though he bears a larger resemblance to that of an ocean sunfish) and is one of Kirby's seven animal friends. He is a playable character in Kirby's Dream Land 2, Kirby's Dream Land 3, and Kirby Star Allies. He has also made several cameo appearances throughout the series.
Because of his skilled swimming as a fish, Kine can help Kirby traverse through water stages more easily.
Kine is laid back and relaxed, typically not showing any emotion outside a blank expression. However, he is very sensitive and can be easily brought to tears when something upsets him.
Kine is a large blue fish, resembling a stylized sunfish. His body is shaped like a semi-circle, with tall yellow dorsal and anal fins. He has clam-shaped pectoral fins, and a yellow clavus. His eyes stare vacantly outward at his front above his gaping, thick lipped mouth, generally held open.
Kine specializes in underwater travel. He is a strong swimmer and can power through even strong currents to allow Kirby to reach places no one else can. Kine allows Kirby to inhale and spit out enemies even when submerged. While paired with Kine, Kirby will hold his place within water and will not drift to the floor. Outside of water, however, he handles like the proverbial fish and can be awkward. Kirby's Copy Abilities are changed into the following.
|Burning||Kine shoots a fireball from his mouth. It disappears upon hitting an enemy, Star Block, or wall.|
|Needle||Kine surrounds himself in needles, providing slightly more range than that of Kirby's alone. Called Thorny attack.|
|Spark||Kine pops a lightbulb from his mouth that can be held until the attack button is released. While active, dark rooms can be lit to reveal secrets. Releasing the attack will shoot an exploding lightbulb projectile.|
|Cutter||Kine shoots a crescent wave out in front of him that disappears after traveling a set distance.|
|Ice||Kine surrounds himself in a snow storm while retaining mobility. If held for too long, Kine will freeze, leaving him and Kirby vulnerable.|
|Parasol||Kine sticks a parasol out of his mouth, using it as a shield for a period of time.|
|Stone||Kirby turns into a stone inside of Kine. Kine is invincible for the time Kirby is transformed and will defeat enemies on contact, but is shown to be in a state of discomfort.|
Between games, Kine was improved in terms of mobility. In addition to his strong water mobility, his size allows him to crush smaller foes when jumped upon. Kine can swim against jet streams to reach valuable items. Enemies can still be inhaled and spat out as normal when submerged as when out of the water. When carrying Gooey, his tongue attack is still used in place of suction. Kine's vertical leap reaches four blocks, one higher than Kirby manages on his own. Kine's land speed was increased, making him as fast as any other character. Additionally, when Kirby or Gooey separate from the fish, he rocket thems out from his mouth.
There is a female fish that is introduced in this game, Mine, who is Kine's wife.
|Burning||In Kirby's Dream Land 3, the fireballs can now go through Star Blocks.|
|Needle||The move is unchanged from Kirby's Dream Land 2.|
|Spark||In Kirby's Dream Land 3, the bulb will not launch out of Kine's mouth. Instead, it will explode after a while.|
|Cutter||The move is unchanged from Kirby's Dream Land 2.|
|Ice||In Kirby's Dream Land 3, Kine will freeze immediately and drop to the ground when using this move.|
|Parasol||In Kirby's Dream Land 3, Kine will stick the parasol upwards, slowing his fall. He is free to move around while he is using this move.|
The move is unchanged from Kirby's Dream Land 2, but Kine is no longer in discomfort.
|Clean||A plunger comes out of Kine's mouth and grabs enemies before throwing them. This move acts similarly to Kirby's inhale.|
When the player mixes the Stone and Cutter abilities, Kirby gains the mix ability Stone Friends, which lets him turn into statues of any of his past animal friends, including Kine. However, the Kine statue is useless, as it can only turn around. It will not even move (besides turning around) in or under water. This is reminiscent of the Stone ability in many Kirby games.
In the Kirby Brawlball sub-game, Kine rests at the bottom of the pinball machine. He saves Kirby from falling into the sink once before disappearing, and he comes back if Kirby activates all the switches along the top of the machine.
Kine also appears in the Kirby Quest sub-game along with the other two original Animal Friends if Kirby loses a battle.
Sometimes, if Kirby uses Stone, he transforms into a statue of the original Animal Friends.
Kine appears in the sub-game Kirby Fighters (as well as in the downloadable Kirby Fighters Deluxe). In the Coo's Forest stage, he'll occasionally come out of doors and flop around before going back in the same door.
Kine appears in a cameo. In the main hub, he is seen sleeping on the bench after the player defeats Landia EX. A remix of his theme from Kirby's Dream Land 2, which is based on the composition from Kirby's Return to Dream Land, can be heard in this game.
Kine appears in the audience in the Slam Hockey mode in the Stretch Arena. He can be seen to the right.
Kine appears in Kirby Star Allies as a Dream Friend in the game's first update. He works alongside Rick and Coo as a three-in-one Dream Friend, with each character using different elements. In Kine's case, he uses the Splash and Blizzard elements.
|Fish Flop||↓ + B||Kine flops on the ground, doing mild damage and applying the Splash element to friends.|
|Ice Kine||B underwater||Kine surrounds himself with frost, freezing enemies. Due to it only being accessible in the water, this ability (alongside Kine Freeze) can only give friends the Blizzard element in specific circumstances where Kine is floating on the water's surface and the friend is standing on nearby land.|
|Kine Freeze||Hold B underwater||If Kine uses Ice Kine for an extended period of time, he will be frozen into a block of ice. In this state, he can be knocked into enemies by friends.|
|This section contains information that does not coincide with the main series canon.|
In other appearances, Kine helps Kirby in the water (or rather: out of it) normally when he was pushed or thrown into the sea. He always asks how Tiff is and when their next date will be. In the episode The Kirby Derby - Part II, he said that he'd have preferred to be helping Tiff out instead of Kirby and Tokkori.
|The following section contains transcluded content from the Database. Source: (view • edit • help)|
|Theme - Kine|
|“||Kine the fish is a great swimmer.
With Kine, Kirby can swallow while in water.”
|— Kirby's Three Friends • Kirby's Dream Land 2 Instruction Booklet|
Kine's name is derived from kai, a Japanese word for the sea.
- On the pause menu of Milky Way Wishes in Kirby Super Star, there is a fish that resembles Kine in the right side.
- Kine makes a cameo appearance in Kirby and the Rainbow Curse, along with Rick and Coo, when Kirby is transforming into Kirby Submarine.
- There appears to be a running gag about Kine in the games in which he is frequently disliked, made fun of, or considered to be useless in some way. This is most prominent in Kirby's Dream Land 2, but examples also appear in Kirby's Dream Land 3, Kirby 64: The Crystal Shards, and Kirby Fighters and Kirby Fighters Deluxe.
- In Kirby's Dream Land 2’s cutscene for Iceberg, Kirby is shivering and has to decide which Animal Friend to ride: Kine or Rick; he decides to ride Rick, presumably due to his warm fur. In the cutscene for Cloudy Park, Kirby gets stuck while playing in the clouds, and asks Coo to help him out; Coo pulls Kirby out of the clouds, revealing that Kine has latched onto Kirby and was weighing him down. In the cutscene for Dark Castle, Kirby and his Animal Friends look at the castle before journeying over to it; as Coo starts to fly away to the castle, Kirby gets on Rick, who proceeds to bump Kine as a way of telling him to back-off; Kine reacts in an offended manner before slowly following.
- In Kirby's Dream Land 3’s cutscene for Ripple Field, Kirby is walking along the beach with ChuChu, in which Kine decided to take Kirby away from her; the two of them keep fighting for Kirby, but then Kine closes his mouth with Kirby inside, making ChuChu's methods fruitless and causing her to get visibly upset.
- In Kirby 64: The Crystal Shards, the Animal Statues ability allows Kirby to transform into a statue of his Animal Friends; Rick can jump and climb walls, Coo can flap his wings to fly, Nago can triple-jump, Pitch can fly and roll, and ChuChu can jump. Kine, however, cannot do anything besides being able to turn around; he doesn't have any special abilities underwater either.
- In Kirby Fighters and Kirby Fighters Deluxe, the Animal Friends from Kirby's Dream Land 2 appear in the stage "Coo's Forest;" they appear and disappear rather frequently, with Coo being the most common, Rick also being rather common, and Kine being fairly uncommon. Coo uses his Cutter technique, shooting off three feathers twice. Rick uses his Burning technique, shooting a stream of fire from his mouth. Kine, however, just flops around uselessly, comparably to the attack of the Assist Trophy Goldeen in the Super Smash Bros. series. However, he can do damage by physical contact.
- Kine's theme was rearranged as the music for Swept Out to Sea in Kirby and the Rainbow Curse and in stage 1 of Onion Ocean in Kirby's Return to Dream Land. The theme was reused in Stage 7 of Wild World in Kirby Triple Deluxe.
- Kine's Needle attack causes him to inflate himself to reveal hidden spines, in a manner similar to that of a pufferfish (family Tetraodontidae) or a porcupinefish (family Diodontidae).
- In the American TV advertisement for Kirby's Dream Land 2, Kine alongside Coo and Rick were depicted unusually. In particular, aside from his characteristic blank expression is changed to having angry eyes as well as having his mouth form a scowl before turning into a menacing grin, he was also shown using his tail to repeatedly slap a biker in the face hard enough to leave him dazed.
- In Kirby Star Allies, fighting Morpho Knight in Guest Star ???? Star Allies Go! with Rick & Kine & Coo replaces the normal theme with a remixed version of True Dark Matter's theme, referencing the Animal Friends' original appearance in Kirby's Dream Land 2.