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Kirby GCN (also referred to as Kirby: Legend of the Stars and Kirby Adventure) is the common unofficial title referring to any of the three 3D Kirby titles that were silently cancelled; of the three, only the first incarnation was widely documented. Nintendo had not released any further info about this game's status for a long period of time, as well as having removed the game's page from their website. There had been conflicting reports on whether the game had ceased development or if it had shifted to the Wii or 3DS - it was speculated to have even been replaced by another game such as Kirby Super Star Ultra.

Some aspects of each of the three individual developments carried over into Kirby's Return to Dream Land, and it wasn't until the release of Kirby's Dream Collection: Special Edition that it was revealed that Kirby's Return to Dream Land was the successor to Kirby GCN.

Story

All that was revealed about the original storyline is that King Dedede stole Kirby's Warp Star and he is trying to get it back. The story bears no similarity to the story in Kirby's Return to Dream Land.

Gameplay

The original version of the game in development featured a variation of the Helper System from Kirby Super Star. In Kirby GCN, up to three Helpers could be created at once. They could then be controlled by up to three players or by the computer. It is possible that the game had a 3D playing field. A stacking system had also been revealed where Kirby and his Helpers could ride on each other's backs (possibly creating new attacks). Looking at screenshots, it is discernible that the Helpers created by the player would have been yellow, green, or blue color variations of their respective enemies. These color variations would have denoted different players. Presumably, yellow denoted Player 2, blue denoted Player 3, and green denoted Player 4. These exact colors were later used to denote multiple Kirbys in Kirby's Return to Dream Land.

Copy Abilities

A total of 16 Copy Abilities were known to have appeared in this game, but it's likely more were planned to appear during development. Some abilities would have had updated designs, a feature that was passed on to Kirby's Return to Dream Land.

Helpers

Piggyback Helpers

Non-Copy Ability Enemies

Bosses

Trivia

  • The large robot resembling King Dedede (later named HR-D3) that Kirby was seen fighting against in the trailer makes a surprise appearance in Kirby Mass Attack, at the end of Chapter 2 in Kirby Quest. It is possible that its appearance was meant as foreshadowing, but it was more than likely a nod to the 2005 trailer. It also makes an appearance in Kirby's Return to Dream Land.
  • Many of the screenshots, especially the Plasma one, indicate that this game may have been a 2.5D game in the vein of Kirby 64: The Crystal Shards, instead of Kirby's Return to Dream Land's 2D gameplay.
  • In the trailer, Kirby's 3D model appears to be the same one used in Super Smash Bros. Melee.
  • The Kirby GCN game that was shown off at E3 2005 was actually one of three lost Kirby games, all completely built from the ground up. Eleven years were spent creating and abandoning these games.[1]
  • The second Kirby GCN game would have been the first Kirby game in the main series that was a 3D platformer. It was cancelled because it hadn't reached the quality Nintendo was expecting.
  • The third Kirby GCN game involved an animated 2D Kirby in a pop-up book setting. Copy Abilities were renewed, and could be powered up.
  • The music that played in the trailer is reused in Kirby's Return to Dream Land's The Arena and The True Arena. The song was used again in Kirby: Triple Deluxe in the second extra stage on Royal Road.

Trailer

Kirby GCN E3 2005 trailer
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Artwork

Gallery

References

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