|This article has a conjectural title|
|There is no official information available about its title, so it has been given a fitting one.|
|Kirby Super Star Stacker|
|“||In addition to the four different game modes similar to the Game Boy version, Story mode which progresses by Kirby playing against a variety of bosses is added. Also, it is possible to match with 2 players, to record such as individual score and result of match with 2 players.”|
|— Summary • Kirby's Dream Collection: Special Edition (Translated from Japanese)|
Kirby Super Star Stacker is a name sometimes used to refer to the second release of カービィのきらきらきっず (Kābī no Kirakira Kizzu, also known as Kirby's Kirakira Kids (kirakira often translates to "sparkling")) for the Super Famicom in Japan. It is a remake of Kirby's Star Stacker, which is known in Japan under exactly the same name as the remake. The game was originally released as a new title for the Nintendo Power flash RAM service, but was later released in standard cartridge form.
In it, the main modes of play are Story, Time Attack, Round Clear, and V.S. mode.
As Mr. Star soars across the night sky, Dedede gets an idea for a prank. He blasts Mr. Star out of the sky with his cannon, shattering Mr. Star into various pieces and scattering them across Dream Land. Kirby soon finds Mr. Star and agrees to help him get his pieces back, similar to what happened in the Game Boy version.
Blocks fall in pairs from the top of the play area. There are three types of blocks (called "friends" in the game), based on Kirby's friends from Kirby's Dream Land 2: Rick the hamster, Coo the owl, and Kine the fish. The object of the game is to score stars by placing one or more stars between two matching friends, which causes the friends and the stars to disappear, adding to the score total.
- Story: Progress through the game's main story.
- V.S.: With a second controller, one can battle a friend in this mode.
- Time Attack: See how many stars the player can collect within three minutes.
- Round Clear: Collect stars to defeat King Dedede.
- Challenge: Eliminate as many stars as possible before the stack of blocks reaches the top of the screen.
There is a high score table for the Challenge, Story, and Time Attack modes, showing the top five scores for both modes.
In Story, every boss yields a star piece. Kirby must beat each boss in order to progress, much like in platforming Kirby titles. If the player beats each boss without using a continue, he/she can get a "Perfect Star."
- Waddle Dee
- Poppy Bros. Jr.
- Knuckle Joe
- Chef Kawasaki
- Meta Knight
- King Dedede
- Grill (Player must get all Perfect Stars)
|Main article: Kirby Super Star Stacker/Music|
- This was the first remake that did not see release in the United States.
- This was Nintendo's last game for the Super Famicom, being released in 1998; five years before the system was discontinued in 2003.