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Kirby's Super Star Stacker

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KSSt logo

Kirby's Super Star Stacker
Title (JP) カービィのきらきらきっず
DeveloperHAL Laboratory
Release SNES (NP)[1][2]
Flag JP February 1, 1998
Re-release(s) Super Famicom
Flag JP June 25, 1999
Wii Virtual Console
Flag JP January 5, 2010
Wii U Virtual Console
Flag JP May 8, 2013
Mode(s)Single player
Cero a
Virtual Console
In addition to the four different game modes similar to the Game Boy version, Story mode which progresses by Kirby playing against a variety of bosses is added. Also, it is possible to match with 2 players, to record such as individual score and result of match with 2 players.
— Summary • Kirby's Dream Collection: Special Edition (Translated from Japanese)

Kirby's Super Star Stacker is the official English title given to a puzzle Kirby game that was originally released on Japan's Super Famicom system on February 1, 1998.[3] It is a remake of Kirby's Star Stacker, which is known in Japan under exactly the same name as the remake. The game was originally released as a new title for the Nintendo Power flash RAM service, but was later released in standard cartridge form. It was intended for international release, but the SNES's lifespan ended in North America and Europe before the game could be localized in either region.[4]

In it, the main modes of play are Story, Time Attack, Round Clear, and V.S. mode.


As Mr. Star soars across the night sky, King Dedede gets an idea for a prank. He blasts Mr. Star out of the sky with his cannon, shattering Mr. Star into various pieces and scattering them across Dream Land. Kirby soon finds Mr. Star and agrees to help him get his pieces back together, similar to what happened in the Game Boy version.



Gameplay screenshot

Blocks fall in pairs from the top of the play area. There are three types of blocks (called "friends" in the game), based on Kirby's friends from Kirby's Dream Land 2: Rick the hamster, Coo the owl, and Kine the fish. The object of the game is to score stars by placing one or more stars between two matching friends, which causes the friends and the stars to disappear, adding to the score total.



The Menu

  • Story: Progress through the game's main story.
  • V.S.: With a second controller, one can battle a friend in this mode.
  • Time Attack: See how many stars the player can collect within three minutes.
  • Round Clear: Collect stars to defeat King Dedede.
  • Challenge: Eliminate as many stars as possible before the stack of blocks reaches the top of the screen.

There is a high score table for the Challenge, Story, and Time Attack modes, showing the top five scores for both modes.


In Story, every boss yields a star piece. Kirby must beat each boss in order to progress, much like in platforming Kirby titles. If the player beats each boss without using a continue, he/she can get a "Perfect Star."


MaxtomatoKAR Main article: Kirby's Super Star Stacker/Music


KSStSt Bar Scene
  • In one scene in the game, Kine is shown drinking out of a long-necked bottle in a tavern or club. This may be one of the few alcohol references in the Kirby series, alongside the illustrations for Mix in Kirby's Adventure and Kirby Super Star.
  • This is currently the only Kirby remake that did not see release in the United States.


Box Art

External links


  1. Kirby's Super Star Stacker at NinDB
  2. List of Nintendo Power Game Titles at Japanese Wikipedia (in Japanese)
  3. Nintendo of America's list of SNES games
  4. Kirby's Rainbow Resort

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