The course begins with a slight curve to the left, followed by a sharp turn to the right. A short distance after that is another turn, with a rail on its outer edge. At the end of that curve is a small gap in the floor and a wall of geysers that will cause the vehicle to bounce into the air right before entering a small road between two tall walls. At the end of that road is a rail that moves left and right, which will make Kirby end up in one of three roads of varying length that lead to a conveyor belt, at the end of which are three rails leading into different tunnels. After going through these tunnels, Kirby comes to a large lake of magma with boost panels (one of which is on a small island floating right above the lake’s center) and fire dragons (hitting one will damage Kirby and grant the player a purple box for the Air Ride mode checklist). At the other side of the lake are a few more turns and boost panels, and the goal of the course.