“ | Whumwhuummm screeeeeee! Microphone check, one two. Build up your power to crank up the volume. Kirby's three-song set list is more than enough to rock the house!” |
— Mike's Flavor Text • Kirby: Triple Deluxe |
Mike (or Microphone) is one of Kirby's copy abilities. It's often shown with three different hats, which only appear when the ability is activated. Otherwise when simply moving around, Kirby periodically pulses with light if there are still charges of the ability left.
General Information
Kirby loves to sing, but his voice is only useful in annihilating all enemies on-screen, which apparently hate it or think it's too loud. Kirby doesn't really care, as he is wearing earphones. It can be used three times with increasing power, unlike Crash, Paint and Cook, which can be used only once.
In Kirby's Dream Land, there was a Mike item that could be inhaled. When the mike is spat out, Kirby will screech into it, destroying all enemies on screen. The item reappeared years later in Kirby Tilt 'n' Tumble and could be activated simply through touch, eliminating Kirby's need to spit it out. This wasn't the true Copy Ability however, as it didn't come from a Walky or Mr. Tick-Tock, and it could only be used a single time.
In Kirby's Return to Dream Land, the ability is slightly altered - a visible sound wave is seen every time the move is used. It grows progressively larger with each use. The reason is that strangely only enemies caught in the sound wave will be damaged; the ability no longer damages everything on screen. However, the third use (stand mike or encore) has a much wider range that surrounds Kirby. Also, Mike can now destroy blocks.
In Kirby: Triple Deluxe, the Mike item returns in the Kirby Fighters sub-game. Here, it behaves as it did in Kirby's Dream Land. The Mike copy ability also appears in this game. This item reappears in Kirby Fighters Deluxe.
Move Set
Move | Controls | Description | Element | Damage |
---|---|---|---|---|
Megaphone | B/1 | Kirby sings, destroying all enemies on screen and damaging mid-bosses. It can only be used 3 times in most games, getting more powerful each time. | None | 33 |
Desk Mike | Button 1 (2nd time) | Kirby sings, this time with more range. | None | 53 |
Stand Mike | Button 1 (3rd time) | Kirby sings a loud chord, defeating all enemies and damaging mid-bosses on screen. | None | 79 |
Encore | Hold 1/B + shake Wii Remote/mash D-pad | Kirby sings a very loud chord, defeating all enemies and/or mid-bosses on screen and damaging bosses. Can only be used the third time. | None | 106 |
In Kirby: Right Back at Ya!
In the anime, it is perceived as the most dangerous of Kirby's abilities as it cannot discern from friend or foe, often destroying everything nearby (in both cases of its appearance in the anime - it also wrecked most of Castle Dedede) but otherwise it doesn't change from the games. Not even Tiff can stop him once he starts singing. It also reveals that Kirby is tone deaf and has a terrible singing voice.
During the transformation sequence, he grabs headphones and dances to music while grabbing a microphone. Instead of just shouting down the microphone, Kirby sings. In fact, the first time it is used, Kirby sings the ending theme from the Japanese version, Kihon wa Maru (First you draw a circle) in his Poyo style of speaking. Abusement Park
Transformation Sequence
Mike transformation English version |
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Mike transformation Japanese version |
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Appearances
- Abusement Park (First Use)
- Fitness Fiend
Flavor texts
Game | Flavor text |
---|---|
Kirby can sing his favorite song three times! I wonder why that song hurts enemies... | |
When Kirby sings, everybody plugs their ears! You're able to use the Mike three times. | |
Uwaaahhh! Oooooh yeahhhh! Un-hunhhh! Baaaaby! Rock on!! *Can only be used three times. | |
Owowow! Ooh, yeah-ah! Yabba jabba yeah yeah yeah! Sing 3 times to silence all... | |
Whoa oh oh ahee ahee! Dur dur yeah yeah yeah! Charge up for more power! If you sing three times, you'll be super happy! | |
Whumwhuummm screeeeeee! Microphone check, one two. Build up your power to crank up the volume. Kirby's three-song set list is more than enough to rock the house! |
Trivia
- Mike is the only copy ability that has three different icons and appearances in the same game. In Kirby's Adventure, he uses a stand mike, while in its remake, he instead uses a modern cordless mike. In Kirby Super Star and its remake, Mike Kirby has three hats, which are (in order): a megaphone and a white baseball cap (with a red star on it in Kirby Super Star Ultra), earphones and an old-fashioned radio microphone (the most commonly represented Mike form) and a green (multi-colored in Kirby Super Star Ultra) mohawk and a stand mike.
- In the anime, this ability seems to be the few Meta Knight doesn't know about, the other being Throw. When it first appeared, he called a few other names in a rather confused manner, before settling for "Microphone Kirby". This name has been used ever since.
- A glitch in Kirby's Adventure allows Kirby to get many more than three mikes – 255, to be exact, displayed as P5. He needs to time his third mike EXACTLY right, and it can be done while defeating Kracko or Paint Roller, or while hitting a switch.
- Kirby's Return to Dream Land is the first game to give Mike a Copy Essence and offer it in The Arena (and The True Arena).
- In many games, Mike is a rare opportunity to hear Kirby's voice, though this varies greatly. Curiously, in Kirby Super Star and its remake, the third mike gives Kirby an unfitting, human voice.
- In Kirby Super Star and its remake, the first attack uses the same sound as the one in Kirby's Adventure.
- In both Kirby's Return to Dream Land and Kirby: Triple Deluxe, when Kirby's third attack is charged, he emits a noise that sounds similar to his Kirby Super Star Ultra noise.
- The other two attacks had their sounds modified.
- The Mike item can destroy Shotzos in Kirby's Dream Land, making them the only thing, currently, that can actually destroy Shotzos.