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Nutty Noon

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KRtDL Nutty Noon plaque
Kirby's Return to Dream Land icon
Nutty Noon
Name (JP) ナッツ ヌーン (nattsu nūn)
- Meaning for "Nuts Noon"
A place in
Kirby's Return to Dream Land
4Level 56
WorldPlanet Popstar
ThemeSkies and old buildings
BossesGrand Doomer
Common enemiesArmored Waddle Dee, Babut, Blade Knight, Bouncy, Bowby, Bronto Burt, Broom Hatter, Bulby, Cerulean, Como, Foley, Gemra, Gigatzo, Gordo, Juckle, Kabu, Key Dee, Knuckle Joe, Lanzer, Moonja, Mopoo, Mumbies, Needlous, Noddy, Nruff, Owgulf, Pacto, Parasol Waddle Dee, Poppy Bros. Jr., Puppet Waddle Dee, Rocky, Scarfy, Sheld, Shotzo, Sir Kibble, Starman, Super Blade Knight, Super Waddle Doo, Twister, Volttzo, Waddle Dee, Waddle Doo, Whippy
Mid-bossesSphere Doomer, Moundo, Super Bonkers, Gigant Edge, Water Galboros, King Doo, Dubior, Kibble Blade, Bonkers
This stage requires you to soar through the skies. Duck into holes in clouds to avoid getting hit by those spiky balls!
— Official European Kirby's Return to Dream Land website

Nutty Noon is the fifth level in Kirby's Return to Dream Land. It is the final area on Planet Popstar that Kirby and company journeys through the world in order to find the Lor Starcutter's mast.

General Information

Nutty Noon is the final level on Planet Popstar, and thus combines all the game's previous elements in its levels. Nutty Noon also introduces abstract and odd enemies, like Juckles and Gemras. Since the majority of Nutty Noon's levels takes place in the sky, most of the enemies have the ability to hover or fly, such as Owgulfs, Ceruleans, and Pactos. Kirby can use Super Abilities to clear the way in some stages, revealing dimensional rifts.

Stage 5 of Nutty Noon pays homage to the level 7-2 of Kirby's Adventure and its remake, the last level of Iceberg in Kirby's Dream Land 3, and level 5-3 of Kirby: Squeak Squad. This level is a huge mid-boss rush and in order to obtain the Energy Spheres in the next room, Kirby must inhale the previous room's mid-boss. If Kirby goes through a hidden door in this level, he will have to fight different mid-bosses than normal, the Energy Sphere puzzles will be more challenging, and he will have to move right to left, instead of left to right.

After finishing all the levels, the player may challenge Grand Doomer. Before Kirby fights him, he will have to go through a tower that resembles the mid-boss tower in Kirby's Adventure (and its remake).

Copy Abilities

KRtDL Beam iconKRtDL Beam UI
Beam
KRtDL Bomb iconKRtDL Bomb UI
Bomb
KRtDL Cutter iconKRtDL Cutter UI
Cutter
KRtDL Fighter iconKRtDL Fighter UI
Fighter
KRtDL Fire iconKRtDL Fire UI
Fire
KRtDL Hammer iconKRtDL Hammer UI
Hammer
KRtDL Hi-Jump iconKRtDL Hi-Jump UI
Hi-Jump
KRtDL Ice iconKRtDL Ice UI
Ice
KRtDL Leaf iconKRtDL Leaf UI
Leaf
KRtDL Needle iconKRtDL Needle UI
Needle
KRtDL Ninja iconKRtDL Ninja UI
Ninja
KRtDL Parasol iconKRtDL Parasol UI
Parasol
KRtDL Sleep iconKRtDL Sleep UI
Sleep
KRtDL Spark iconKRtDL Spark UI
Spark
KRtDL Spear iconKRtDL Spear UI
Spear
KRtDL Stone iconKRtDL Stone UI
Stone
KRtDL Sword iconKRtDL Sword UI
Sword
KRtDL Tornado iconKRtDL Tornado UI
Tornado
KRtDL Water iconKRtDL Water UI
Water
KRtDL Whip iconKRtDL Whip UI
Whip
KRtDL Wing iconKRtDL Wing UI
Wing
KRtDL Flare Beam iconKRtDL Flare Beam UI
Flare Beam
KRtDL Grand Hammer iconKRtDL Grand Hammer UI
Grand Hammer
KRtDL Ultra Sword iconKRtDL Ultra Sword UI
Ultra Sword

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