|This article is about the Copy Ability. For the Parasol enemy, see Parasol (enemy).|
Kirby's Return to Dream Land artwork
|In the anime||#J13/#E29 - #J25/#E23 - #J93/#E93|
|Appearance||None, but nearly always has the parasol over his head|
|Other Powers||Floats slowly downwards. Protects from attacks in the direction the parasol is facing|
|Regular enemies||Parasol, Drifter, Parasol Waddle Dee, Parasol Waddle Doo, Bukiset, Sasuke, Klinko, Transformer|
|Bosses||Paint Roller's drawn parasol|
|Helper||Parasol Waddle Dee|
|“||Guard against falling objects, or take a floaty stroll through the air. You can also spray water to attack enemies or put out fires.”|
|— Parasol's Flavor Text • Kirby: Planet Robobot|
Parasol is a deceptively simple, harmless looking Copy Ability that allows Kirby to use a red and white-striped (except in Kirby's Dream Course, where it is green and white), star-tipped parasol as a weapon. It can slow his fall from high places, and protect his head from most attacks or falling objects. Kirby can also swing the parasol in front of him to attack enemies, and in some games, can hold it out indefinitely. However, Parasol's attacks are rather weak compared to those of other abilities, making it difficult to use offensively.
While Parasol began as a defensive ability, it has actually received multiple offensive upgrades throughout the Kirby games. In Kirby Super Star, Parasol gained a powerful throw; in Kirby: Squeak Squad, the Ability Scroll for Parasol made Kirby able to fire a short-ranged beam of star-like projectiles from the tip of the parasol when held. In Kirby's Return to Dream Land, many of Parasol's moves gained invincibility frames, and it also gained an extremely fast, grounded, multi-hit attack. This ironically made it one of the most damaging abilities against grounded enemies in that game, though the damage of this move was heavily toned down in Triple Deluxe and Planet Robobot.
Parasol is one of the few abilities that may presently be used in water. Ironically, though, in Kirby's Dream Land 3, it was the the one ability that could not be used under water, where Kirby would put away his Parasol and attack by instead blowing bubbles, as if he had no ability. Kirby's Dream Land 3 was also the only game in which Parasol did not slow Kirby's fall, effectively making the ability only useful for defeating enemies on land.
Parasol is one of the few abilities to never have Kirby wearing a hat, other than many of the final abilities like Star Rod. Parasol's handle comes in four color variations: pink, blue, white, and green. It is also one of the few abilities that may be used in the water, along with Sword, Hammer, UFO, Master, Spear, Water, and Bell.
|Parasol Swing||B or Y / 1||Kirby swings his Parasol in front of him, damaging enemies. If the player holds B or Y, Kirby will hold the Parasol in front of him.||Ability Scroll, holding it will cause tiny stars to emerge from the parasol that are surprisingly powerful.||None|
|Kirby's descent is slowed down when he falls.||Pressing down during Parasol Drift will cause Kirby to fall as if he did not have the ability.||None|
None, or hold B / 1
|This is more of a feature than an attack; any enemy that touches Kirby's parasol will take a small amount of damage. Kirby will also block any projectiles from above, front, or back (depending on where the parasol is).||N/A||None|
|Parasol Dive||↓ + B / 1 (Midair)||Kirby dives diagonally down, smashing through enemies below him. This move also works underwater.||None|
|Circus Throw||→/↑/↓ near an enemy (prior to toss, do nothing to throw up, and tap forward to throw forwards)||Kirby will grab the enemy or defeated mid-boss, bounce it off his Parasol, and toss it up or forward, depending on if the player tapped forward on the controls or not.||None|
|Parasol Drill||Dash + B / 1||Kirby dashes forward at a high speed while twirling the parasol in front of him. Depending on the game, this move may or may not give Kirby invincibility frames. This move also works underwater.||None|
|Parasol Twirl||↓ + B / 1 (Grounded)||Kirby twirls the parasol underneath him, gaining invincibility from attacks and heavily damaging enemies that come into contact with him. With high damage, fast start-up, and very little ending lag, it was surprisingly one of Kirby's best options for damaging grounded enemies in Return to Dream Land, beating out even the likes of Hammer, and still remains Parasol's most consistent attack after the damage reduction in later games.||While performing this move, Kirby can drift left or right slightly.||None|
In certain games like Kirby's Dream Land 3, Kirby may not be holding the Parasol over his head when he enters a new room, gets hurt or enters water, and will therefore be unable to use the Drift and Shield abilities until he attacks with it, after which he will hold it over his head.
|Move||Damage 19960321||Damage 20111024||Damage20161006|
|Parasol Swing||10 - 16 (depending on proximity)||16 (Parasol), 12 (water drops), 18 (Parasol tip)||17|
|Parasol Shield||6 (from above), 8 (from front/back)||8 (1st hit), 7 (repeat hits)||7 (1st hit), 3 (repeat hits)|
|Parasol Dive||28 (all)||28 (Parasol), 14 (Parasol tip)||26 (1st hit), 7 (other hits)|
|Circus Throw||60 (held object, thrown object)||52 (held object, thrown object)||49 (held object, thrown object)|
|Parasol Drill||8 - 10 (depending on proximity)||10 (1st hit early), 8 (1st hit late), 7 (2nd, 3rd, 4th hits)||7 (1st hit), 3 (subsequent hits)|
|Parasol Twirl||N/A||16 (1st hit), 14 (2nd, 3rd, 4th, 5th hits)||15 (1st hit), 5-6 (subsequent hits)|
|Rick||B||Rick puts his parasol on his nose and his partner rolls around on top of it. This attack is not very useful offensively, but it will block projectiles from the top, as well as break any Star Blocks above the duo.||None|
|Coo||B||A parasol comes out of Coo's head and he spins around. This move is less like Parasol, and more like Tornado. He can move freely while using this attack.||None|
|Kine||B||Kine sticks a Parasol out of his mouth protecting his front, and damaging any rammed enemies. In the sequel, Kine sticks the parasol upwards, slowing his fall. Kine is free to move around while this move is being used.||None|
|Nago||B||Nago and his partner use the Parasol like a pogo stick. This will block projectiles from below and smash through enemies. The duo is invincible while using this move.||None|
|ChuChu||B||ChuChu and her partner hop in the parasol, as it slowly slides along the ground. Enemies/Projectiles from above will still damage the duo.||None|
|Pitch||B||Pitch is hit like a golf ball by his partner. When he reaches the end of his path, he flies back to his partner. Damage will be dealt to any enemies Pitch runs into. Unfortunately, Pitch's partner is left vulnerable while he is gone.||None|
Kirby: Right Back at Ya!
Parasol Kirby in Kirby: Right Back at Ya! is most like the version from Kirby Super Star, with several of the same attack—namely Parasol Swing and Parasol Shield, in addition to Parasol Grab and Throw, which he uses on King Dedede. In the transformation sequence, Kirby lands atop his parasol. It spins, making Kirby dizzy, and he gets off. Kirby then takes the Parasol, which floats down to him.
Cappy New Year marked the ability's first appearance. Kirby acquired it by inhaling Sasuke. In this episode, Kirby did not use Parasol in battle, but instead used it only to slow his fall from high up in the air.
|Open your parasol and take a nice walk! Do you think this might have other uses, too?|
|Protect Kirby from enemies above! Splash, drill, or toss your enemies to the sky! A lot of possibilities with the Parasol.|
|The sun shines on this Parasol of mine. Where I walk, enemies balk, and I float gently down...|
|Guard against falling objects! Twirl to attack or just drift. Or do a parasol throw!|
|Block falling objects. Fill your parasol with wind, and go for a stroll through the sky. The best comes last! That's right: Circus Throw!|
|Guard against falling objects, or take a floaty stroll through the air. You can also spray water to attack enemies or put out fires. For your grand finale, use a Circus Throw!|
- This is the only ability in the anime that never used its transformation sequence the first time it was used.
- In Kirby Super Star and its remake's ability icons, the handle's color variation is yellow. In the Kirby: Nightmare in Dream Land ability icon, the stroke and the handle are both wooden.
- The yellow handle was used even earlier in Kirby's Dream Land 2's Super Game Boy border, where Kirby is holding the parasol. The parasol here, strangely, has blue stripes instead of red ones.
- The Parasol ability gains the trait of cooling down lava like Water or Ice in Kirby's Return to Dream Land, Kirby's Dream Collection: Special Edition, and Kirby: Triple Deluxe. This is because the parasol shoots out tiny drops of water when Kirby uses the Parasol Swing attack, starting in Kirby Super Star.
- A similar move is used in Kirby 64: The Crystal Shards. If Kirby holds a Bumber overhead while in the air, he will float slowly to the ground.
- Like several other Copy Abilities that returned to Kirby: Squeak Squad, Parasol gained a new idle animation: Kirby will sway in place and tap his foot.
- Parasol is one of the only reoccurring copy abilities that does not give Kirby a hat.
- In Kirby's Return to Dream Land and Kirby: Triple Deluxe, Kirby keeps his Parasol on his back when he is carrying an object, climbing a ladder, or riding a Warp Star. It is not known how he does this, as no carrying strap or holster is seen. This also occurs with Sword, Beam, Bell, and Hammer.
- Using Parasol, a glitch can be performed on Halfmoon that causes Kirby to walk on air.
- In Kracko Land, a large Kirby will occasionally hold up a Parasol to stay dry from the Nimbus's rain shower. If Kirby happens to land on it, the larger Kirby will perform a Circus Throw to launch Kirby upwards. This was made three years before Kirby Super Star's release.