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Prism Plains

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Prism Plains SSScreen(half)
Kirby: Squeak Squad screenshot
Prism Plains
Name (JP) プリズムプレインズ (Purizumupureinzu)
- Meaning from "Prism Plains"
A place in
Kirby: Squeak Squad
-Level 12
ThemeGrasslands and a castle
BossesKing Dedede
Common enemiesBatty, Big Waddle Dee, Bio Spark, Boxin, Bronto Burt, Chip, Cret, Crimp, Flamer, Foley, Gaw Gaw, Gordo, Heavy Knight, Hot Head, Maiga, Noddy, Parasol, Parasol Waddle Dee, Pengi, Perara, Scarfy, Shotzo, Sir Kibble, Snooter, Sparky, Squeakers, Starman, Sword Knight, Tedhaun Jr., Twister, Waddle Dee, Waddle Doo
Mid-bossesMr. Frosty, Tedhaun (replaces Mr. Frosty after Ghost Medal is completed)
The lush grass fields of Prism Plains provide the perfect backdrop for Kirby to begin his quest.
— Official Kirby: Squeak Squad website

Prism Plains is the first level in Kirby: Squeak Squad. It has many references to the anime, namely both the interior and exterior design of King Dedede's castle. It precedes Nature Notch.

General Information

Kirby begins his adventure to find the thieves that stole his mouth-watering shortcake in Prism Plains, which is a peaceful area consisting of flat plains which trail off into the mountains and through a dense forest. King Dedede's castle is located on a cliff in the heart of the plains. Once Kirby makes it onto the cliffs, he takes a Warp Star to King Dedede's castle. Kirby makes it through the bottom half of the castle, and then goes to the tower to fight the king. After defeating King Dedede, a hole in the castle roof made by the escaping Squeaks is visible on the stage select screen. The castle bears a major resemblance to its anime incarnation, and even has the monster transporter in the throne room. The transporter only exists as a graphical element, and isn't actually used.

The boss of Prism Plains is King Dedede, who is fought inside his castle.



  • Scenery from Prism Plains is used as a backdrop for Kirby: Squeak Squad-themed badge catchers and badge albums in Nintendo Badge Arcade.



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