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Places
KPR Map 5
Kirby: Planet Robobot screenshot
Rhythm Route
World
Kirby: Planet Robobot
4Level 56
ThemeFuturistic city
BossesDedede Clone, D3
Common enemiesBenogoo, Big Waddle Dee, Blade Knight, Blipper, Bomber, Bronto Burt, Broom Hatter, Capsule J3, Chilly, Clown Acrobot, Covered Looker, Degout, Esper, Foley, Galbo, Glunk, Grizzo, Key Dee, Labotory, Leafan, Mamanti, Moonja, Noddy, Parasol, Parasol Waddle Dee, Pillah, Poppy Bros. Jr., Propeller, Rocky, Scarfy, Sheld, Sir Kibble, Sleepy Turtle, Sparky, Springy Note, Spynum, Squishy, Waddle Dee, Waddle Dee Driver, Waddle Doo, Walf, Walker Waddle Dee, Walky, Wester, Wheelie
Mid-bossesBlocky, Bonkers, Dubior, Kibble Blade, King Doo, Telepathos 2.0

Rhythm Route is a futuristic city on Planet Popstar and serves as the fifth level of Kirby: Planet Robobot.

General Information

Rhythm Route is a sprawling purple metropolis created by the Haltmann Works Company. Its architecture is inspired by music, though the level itself borrows some concepts from Patched Plains and Resolution Road. Waddle Dee Drivers drive down the city streets, only stopping for traffic signals. A casino, research facility, and trolley are also established here. With Robobot Armor's Mike and Wheel Modes, Kirby can awaken giant Sleepy Turtles and race down the road.

By collecting at least seven of the 18 Code Cubes scattered throughout Rhythm Route, Kirby disables the firewall protecting the boss. He then meets Susie for a third time. After singing part of "The Noble Haltmann" and speaking with Kirby, she escapes, leaving the hero to fight Dedede Clone.

Copy Abilities

KTD Archer icon
Archer
KTD Beam icon
Beam
KTD Bomb icon
Bomb
KTD Circus icon
Circus
KTD Cutter icon
Cutter
KPR Doctor icon
Doctor
KPR ESP icon
ESP
KTD Fire icon
Fire
KTD Hammer icon
Hammer
KTD Ice icon
Ice
KPR Jet icon
Jet
KTD Leaf icon
Leaf
KTD Mike icon
Mike
KPR Mirror icon
Mirror
KTD Ninja icon
Ninja
KPR Poison icon
Poison
KTD Sleep icon
Sleep
KPR SmashBros icon
Smash Bros.
KTD Spark icon
Spark
KTD Stone icon
Stone
KTD Sword icon
Sword
KTD Wheel icon
Wheel
KTD Whip icon
Whip

Robobot Armor Modes

KPR Pause Beam Robobot artwork
Beam Mode
KPR Pause ESP Robobot artwork
ESP Mode
KPR Pause Mike Robobot artwork
Mike Mode
KPR Pause Spark Robobot artwork
Spark Mode
KPR Pause Stone Robobot artwork
Stone Mode
KPR Pause Sword Robobot artwork
Sword Mode
KPR Pause Wheel Robobot artwork
Wheel Mode

Code Cubes

Stage 1

  1. Use Jet to light fuse to Cannon. Light another fuse to Cannon.
  2. In room with cars and Springy Notes, climb up ladder and open up Treasure Chest.
  3. Wake up left Sleepy Turtle with Mike Mode. Open Treasure Chest.

Stage 2

  1. In the room with giant billiards balls, take the Battery from Key Dee. Take it to the table saw.
  2. Third segment of roulette room.
  3. Use Robobot Armor to knock giant billiards ball into gold Durable Blocks.

Stage 3

  1. Follow the correct path as displayed on the screen in the background: Left Door, Top-Right Door, Middle Door. For the last door, go upward to hit a switch to make middle door appear.
  2. Using Spark/Beam Mode from door puzzle, power wire and use crank to continue current to gate. Behind the gate is a garage door. In the next room, rotate the crank counterclockwise until the screw falls out, revealing a couple of Waddle Dees, doodling a picture of Kirby and King Dedede, and a Code Cube. The Waddle Dees will be scared and run away, giving Kirby the Code Cube.
  3. In room with Skull Panels on the floor, in the third Treasure Chest by the Covered Looker.

Stage 4

  1. Skip the second wheel-powered laser by using 3D Spring Hopper. Fall down pit leading to third wheel-powered laser.
  2. Race Bomb Block chain.
  3. Above three oil cans; in plain sight.

Stage 5

  1. Use 3D Laser Bar to destroy Durable Blocks and hit switches in the background in order to get Battery and bring it to the table saw.
  2. In the room after Bonkers, use Hammer to pound a stake in the background, revealing an optional room. Pound all of the stakes to clear the way to the Code Cube.
  3. Use Robobot Armor to turn screw in tower to tear it down, allowing Kirby to go into the background. Climb up the scaffolding to get a Treasure Chest.

Stage 7

  1. Use Hyper Boomerang or a backwards Cutter Boomerang to bounce off a wall to cut rope in water.
  2. Use Stone Mode to destroy gold Durable Blocks by punching trucks. Climb up ladder to optional room. Use Spark Mode to power wire. Use crank to move platform to continue the circuit.
  3. In Treasure Chest after defeating Telepathos 2.0.

Rare stickers

Stage Rare Sticker Image Guide
Stage 1 King Dedede Icon KPR Sticker 23 In the area with the cars, there is a place with three ladders. Hover above the second one.
Stage 2 Dragoon KPR Sticker 142 Enter through the top of the casino. In the room with Smash Bros., destroy the Star Blocks. The Rare Sticker is to the right.
Stage 3 Magolor KPR Sticker 183 Using Spark/Beam Mode from door puzzle, power wire and use crank to continue current to gate. Behind the gate is a garage door. In the next room, power wire and rotate crank to continue current to gate, but don't rotate too much counterclockwise, as it will pop out, making the circuit impossible to do.
Stage 4 Dark Matter KPR Sticker 102 In the first room, when traveling to the left, travel on the floating platforms by using Speed Burst and 3D Spring Hopper. Inside a few Durable Blocks.
Stage 5 Masked Dedede KPR Sticker 169 Use Stone Mode to push around trucks. One of them is blocking the Rare Sticker.
Stage 7 Qbby KPR Sticker 199 In billiards area, travel all the way to the right before climbing the ladder.

Trivia

Gallery

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