Kirby 64: The Crystal Shards screenshot
|A place in|
|Theme||Plains, caves, castle|
|Common enemies||Bo, Bobo, Bonehead, Bouncy, Bronto Burt, Bumber, Burnis, Cairn, Chacha, Chilly, Drop, Emp, Fishbone, Flopper, Flora, Flutter, Frigis, Gabon, Galbo, Ghost Knight, Glunk, Gordo, Hack, Kacti, Kany, Kapar, Keke, Mahall, Mariel, Mumbies, N-Z, Nruff, Plugg, Pompey, Poppy Bros. Jr., Propeller, Pteran, Punc, Pupa, Rocky, Sawyer, Scarfy, Shotzo, Sir Kibble, Skud, Slushy, Sparky, Turbite, Yariko, Zoos|
|“||The once-beautiful world of Ripple Star has been taken over by Dark Matter. It's up to Kirby and his friends to save the day and all of the fairies of Ripple Star.”|
|— Description • Kirby 64: The Crystal Shards Official Strategy Guide (Prima)|
Ripple Star is a planet from Kirby 64: The Crystal Shards. It is home to the fairies, including Ribbon. It is the only planet besides Planet Popstar to have seriously suffered from the infection of Dark Matter. Ripple Star is the sixth level of Kirby 64: The Crystal Shards. It comes after Shiver Star, and is followed by Dark Star.
In Ripple Star's first appearance, it is severely corrupted by Dark Matter. However, after Dark Star is created, it is shown cleared of Dark Matter on the map screen.
Ripple Star's boss Miracle Matter poses as the game's "final boss" if the player has not collected all 74 of the Crystal Shards upon facing it. Once the player collects all of the Crystal Shards and defeats Miracle Matter, Dark Matter withdraws itself from Ripple Star and explodes in the distance. The victory is short-lived, however, as the Dark Star reveals itself and becomes the game's true final level.
Ripple Star's environment is much like Popstar's, having many of the same enemies and similar design.
The fate of Ripple Star depends on the number of Crystal Shards Kirby collected during his adventure.
If Kirby does not collect all 74 shards, then the power of the shard from Miracle Matter merely dispels Dark Matter from Ripple Star. Celebrations ensue, and the heroes from Popstar leave Ripple Star in a special ship.
If Kirby collected all the shards, then the power of the shard evicts Dark Matter so forcefully it explodes in space. Suddenly, however, the shard shoots a light beam at the Fairy Queen herself. There was a huge Dark Matter-like presence residing in her, and as the Queen faints, the powerful force flies into space and expands to a humongous size, forming the ominous Dark Star. When it seems all hope is lost, Kirby pulls out a Cell Phone, which he uses to call a Warp Star (the only instance of it in the game). The entire group flies off to Dark Star, and the player is thrown straight into the level.
This stage's design very closely resembles the first stage of Popstar, the only outstanding differences being that the enemies are much more challenging, and the log cabin in which the mid-boss is encountered is now a small mechanical room.
1. In the first area of the stage, between 2 Ghost Knights.
2. In the house, obtained after beating the Sawyer Mid-Boss.
An eerie stage that involves infiltrating Ripple Star's castle. After entering a well, there is a maze of underground caverns containing underwater lakes.
1. Right inside the well, use the Spark ability on the yellow rock in the water.
2. Found in the water in the second underground area on the far left.
The inside of Ripple Star's castle. There are 11 rooms, 5 of which contain stairs themed after dawn, day, afternoon, dusk and night. 5 more rooms contain many enemies that come in waves, which must be defeated to continue. The last room is a flight of stairs that leads up to the menacing darkness cloud where Miracle Matter awaits. All of the enemies in the game are found here.
1. Appears after beating all of the enemies in the Second room.
3. Found after beating all of the enemies in the Tenth room.
Boss: Miracle Matter
|Main article: Miracle Matter|
Miracle Matter is Ripple Star's boss. After it is defeated, Kirby collects the sixth and final major Crystal Shard and he and friends are able to travel to Dark Star, granted all other Crystal Shards have been collected. If the player has not collected the others, the withdrawn Dark Matter will not explode, and Kirby and the gang will never notice that the Fairy Queen is under 02's control, leaving Ripple Star vulnerable.
|The following section contains transcluded content from the Database. Source: (view • edit • help)|
|Theme - Ripple Star|
- The music heard in the rest area of Helper to Hero in Kirby Super Star Ultra is a remix of the music heard on Ripple Star's map screen. This music is notably remixed several other times in the series:
- The music can be heard on the map screen of Dream Land in Kirby's Epic Yarn
- The music is used in the rest area of The Arena and The True Arena in Kirby: Triple Deluxe
- The music is remixed yet again (more similar to its original composition) as the theme that plays after completing the True Arena in Kirby: Planet Robobot.
- Notably, the music used in the third stage of Ripple Star is also remixed in Kirby: Triple Deluxe. It is used in the final stage of Endless Explosions.
- The music for Stage 2 was heavily remixed as the music for Stage 5 of Nature Notch from Kirby: Squeak Squad.
- While Ripple Star is corrupted, the "eyes" and "mouth" of the planet seem to be clear of Dark Matter.
- Ripple Star is the only planet in the game whose name has no reference to the planet itself.