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Originally part of the invading robotic army, when Kirby jumps into this machine, it becomes his Robobot Armor—able to change its form by scanning enemy specs!
— Instruction manual • Kirby: Planet Robobot

Robobot Armor is an item introduced in Kirby: Planet Robobot. Obtained from Invader Armor or found in docking stations, Robobot Armor is a powerful mech suit that allows Kirby to scan certain enemies, copy their abilities and augment them into powers called Modes.

Physical Appearance[]

The Robobot Armor retains the basic shape of the Invader Armor, but with details that make it resemble Kirby. It has a predominantly pink frame with pale yellow details and red feet, as well as a Kirby-like face on its front. It has a blunt silver spike on each shoulder, resembling the tip of a screwdriver. The Robobot Armor also has a bronze-colored jetpack strapped behind it. When inside of the Robobot Armor, Kirby gains a pair of goggles that rest atop his head.

The color and design of the Robobot Armor changes when it takes on a different Mode. It can also morph the spikes on its shoulders into various tools, such as a Wrench or a Drill.

KPR Robobot Stickers

An assortment of stickers that can be used on Robobot Armor.

Stickers, of which there are over 200, may also be collected during gameplay and can be attached to the Robobot Armor's arms to change its appearance. Two different stickers, one on each arm, may be attached to the Robobot Armor at one time. If no stickers are applied, the Robobot Armor's shoulders feature winged gears with yellow stars in their centers by default.

General Information[]

The Robobot Armor is a durable suit that takes a low amount of damage from most enemies. It is also powerful, as in its normal Mode, it is able to lift, punch and destroy heavy objects and enemies that are otherwise impervious to attack. It can also interact with certain devices by transforming its arm into a wrench or screwdriver; Kirby mainly uses this to twist and remove screws, but it can also activate devices such as cranks.

Pressing B near a Copy Ability-bearing enemy allows the Robobot Armor to scan it and take on a Mode based on that enemy's Scan Spec. There are fourteen Modes (including Kirby: Planet Robobot’s final weapon) that the Robobot Armor can take on, each with its own powers and abilities. Copy Abilities and Modes are separate from each other; in other words, if Kirby has a Copy Ability when inside of the Robobot Armor, it does not affect the Mode of the Robobot Armor.

Despite its large size, Robobot Armor is still able to perform a double jump and hover a short distance, dash, ride on a Warp Star and fit in a Cannon. Guarding in Robobot Armor causes the armor to ball up, retracting its arms and legs. However, it cannot truly fly (without the Jet or Parasol Modes), and its large size prevents it from entering certain areas. Robobot Armor will also disappear if Kirby tries to exit a stage while using it.

Areas featuring Robobot Armor tend to feature mechanical stations that allow Kirby to mount and dismount it at will; the station compacts the armor into its spherical form to store it, allowing Kirby to re-enter it later if it is needed again.

List of Modes[]

Mode Description Element Image
Normal The default form of Robobot Armor. It can scan some enemies and gain a Mode based on that enemy's Scan Spec. It is also able to perform a three punch combo attack. It can survive most attacks without receiving damage, which is often used in ways such as jumping on enemies. However, it can only perform a double jump and a short hover before falling. None KPR Pause Robobot artwork
Beam Gives the Robobot Armor the ability to fire large, bouncing energy balls that can be charged to become larger. Zap KPR Pause Beam Robobot artwork
Bomb Allows the Robobot Armor to send out a small bomb robot that can move forward and climb walls. Three of these robots can be sent out at one time. Charging the move sends a bomb robot soaring through the air. Sizzle KPR Pause Bomb Robobot artwork
Cutter Gives the Robobot Armor two large saw-blade arms that can be thrown through the air in a circular path, upwards and downwards. It can also punch, charge to send a saw-blade flying ahead and spin the saw-blades. None KPR Pause Cutter Robobot artwork
ESP Gives the Robobot Armor a pair of large hands that allow Kirby to create multiple large, chargeable energy spheres and slam down on enemies. Zap KPR Pause ESP Robobot artwork
Fire Gives the Robobot Armor flamethrower arms that allow it to burn enemies on either side, shoot flames at enemies and leave a trail of fire that can damage enemies. Sizzle KPR Pause Fire Robobot artwork
Ice Gives the Robobot Armor fans that shoot chargeable ice shards and blow cold air. In this Mode, Kirby can also twirl around while moving forward, damaging enemies with the fans. Blizzard KPR Pause Ice Robobot artwork
Jet Transforms the Robobot Armor into a small plane, allowing it to fly freely. Its primary weapon is a burst-fire gatling gun, which can be charged to release powerful missiles both ahead and behind it. It can also perform a dodging maneuver. Sizzle (except Frequent Fire) KPR Pause Jet Robobot artwork
Mike Gives the Robobot Armor large speakers that can spread damaging notes and launch a charged sound wave ahead. None KPR Pause Mike Robobot artwork
Parasol Gives the Robobot Armor parasol-like blades that can spin the Armor into the air and destroy enemies above it. Bluster KPR Pause Parasol Robobot artwork
Spark Gives the Robobot Armor coil-like arms that can fire plasma shots. The shots can be charged for a short time to release a powerful shot and for a longer period to release a large beam. Zap KPR Pause Spark Robobot artwork
Stone Gives the Robobot Armor large fists that can punch powerfully ahead in a long combo attack and smash down. None KPR Pause Stone Robobot artwork
Sword Gives the Robobot Armor two giant beam blades for arms that can chop enemies and hazards and do a spin move. It also has a downward spin move. None KPR Pause Sword Robobot artwork
Wheel Transforms the Robobot Armor into a car-like vehicle, allowing it to charge forward and pierce enemies with lance-like spikes projected from beside its front wheel. It can also change planes at will (if other roads are available) and spin in place, causing a fiery blast. Sizzle (Burn Rubber) KPR Pause Wheel Robobot artwork

Final Weapon[]

The Robobot Armor has scanned Meta Knight's ship! It's equipped with the Planet Buster. Capture debris, and press A to fire it!
— In-game description for Halberd Mode • Kirby: Planet Robobot
KPR Giga Drill

Kirby's Robobot Armor extends its giant screw.

The final weapon of Kirby: Planet Robobot is the Robobot Armor's Halberd Mode, which is obtained through analyzing Meta Knight's signature warship. It is used during the final boss battle with Star Dream.

The Halberd Mode is able to fire rapid shots from the Combo Cannon and spin in place to deflect some projectiles that come towards it. It also has the ability to absorb debris created by shooting down Star Dream's attacks; when enough debris is absorbed, the Armor can launch a powerful attack known as the Planet Buster.

At the end of the battle, the Robobot Armor's Halberd Mode is damaged by a shot from the Access Ark, prompting Meta Knight to activate a special eject function that fires the Robobot Armor from the front of the Halberd. At this point, the armor reveals its ability to extend a gigantic screw, which it used to pierce Star Dream's barriers and finish off the rogue machine.

Locations[]

These are all of the stages where the Robobot Armor can be used, and where they are found.

Level Stage Location
Patched Plains Stage 2 Invader Armor battle; area with logs and Gigatzos
Patched Plains Stage 3 In optional room after second Code Cube; area outside of train
Patched Plains Stage 4 In room after King Doo battle after going through tube
Patched Plains Stage 6 Very beginning of the stage
Resolution Road Stage 1 Third room; optional room to obtain third Code Cube
Resolution Road Stage 2 Invader Armor battle
Resolution Road Stage 3 Room after first Code Cube
Resolution Road Stage 4 Room after Roulette
Resolution Road Stage 6 Very beginning of the stage
Overload Ocean Stage 1 Room after sloping room
Overload Ocean Stage 2 End of the first room
Overload Ocean Stage 3 Room after first Code Cube in Robobot dismount station
Overload Ocean Stage 4 Couple rooms after Invincible Candy
Overload Ocean Stage 7 In the icy room
Gigabyte Grounds Stage 1 Room with logs; second room with dowel rods
Gigabyte Grounds Stage 2 In optional room with first Code Cube
Gigabyte Grounds Stage 4 Second room
Gigabyte Grounds Stage 5 Use Remote Controller to navigate the robot to drop Battery into teleporter. Go into optional room with ESP from Telepathos. Use Psychokinesis on Bomb Block and then on Switch when Battery is below the top gate. Bring Battery to table saw
Gigabyte Grounds Stage 7 Room with dowel rods
Rhythm Route Stage 1 Room after Sleepy Turtle room
Rhythm Route Stage 2 Room after Roulette room
Rhythm Route Stage 3 Room after taking two correct doors in puzzle
Rhythm Route Stage 3 First room after gates
Rhythm Route Stage 5 After teleporter room
Rhythm Route Stage 7 After Springy Note room
Access Ark Stage 3 First room, inside of crate
Access Ark Stage 5 Invader Armor battle; after Security Force battle
Access Ark Stage 8 Second room with crank
Mind in the Program N/A Susie gives it to Kirby

In the Super Smash Bros. series[]

Robobot Armor appears as a Spirit in Super Smash Bros. Ultimate.

Related Quotes[]

This mysterious mech produces different powers depending on its pilot. Kirby's Copy Ability power has transformed it into a shape-shifting copy robot!
— In-game description • Kirby: Planet Robobot
Run down evil with boundless energy! The mysterious Zig Zap!
— In-game description for Beam Mode • Kirby: Planet Robobot
The unstoppable marching bombs! Boomstepper!
— In-game description for Bomb Mode • Kirby: Planet Robobot
The blade of justice cleaves the sky in two! High-speed Whirling Saw!
— In-game description for Cutter Mode • Kirby: Planet Robobot
The mind is the ultimate weapon! Psithunder Flash!
— In-game description for ESP Mode • Kirby: Planet Robobot
Like the tail of a red dragon in burning flame! Burn 'em down with Crimson Tail!
— In-game description for Fire Mode • Kirby: Planet Robobot
An ice-cold crusher! Evil shivers at the mere sight of... Snowstorm!
— In-game description for Ice Mode • Kirby: Planet Robobot
There's no escape from these wings. Lock on... Missile Salvo!
— In-game description for Jet Mode • Kirby: Planet Robobot
Explosive volume keeps their heads ringing. Destructo-Amp!
— In-game description for Mike Mode • Kirby: Planet Robobot
Twirl, float, and reach for the sky! Become the wind… Parasault!
— In-game description for Parasol Mode • Kirby: Planet Robobot
A shocking surge of electric power! Watch out for the Cannon Blast!
— In-game description for Spark Mode • Kirby: Planet Robobot
Release your rage with rocky punches! Earth-shaking Rock Crusher!
— In-game description for Stone Mode • Kirby: Planet Robobot
Cut evil down to size with the sword of science! Power Beam Saber!
— In-game description for Sword Mode • Kirby: Planet Robobot
The legendary racer zooms down the track. 3, 2, 1... Turbo Accelerate!
— In-game description for Wheel Mode • Kirby: Planet Robobot
Kirby exits the Halberd and heads to the core of Star Dream for the final battle. Time to put an end to the rebel machine!
— In-game description for the Final Screw Mode • Kirby: Planet Robobot

Trivia[]

  • The technique used by the Robobot Armor to scan enemies bears a similarity to the Copy ability's Analyze Beam.
  • ESP is the only Copy Ability introduced in Kirby: Planet Robobot to have a Robobot Armor Mode.
  • Mike is the only limited-use Copy Ability that has a Robobot Armor Mode.
  • When Kirby enters the Robobot Armor, his health meter is completely restored.
  • The Robobot Armor may be an homage to Gurren Lagann, an anime series featuring a drill-themed mecha that adapts the powers of other machines and organisms. The attack Kirby uses to finish off Star Dream looks extremely similar to the "Giga Drill Break", a famous attack used in Gurren Lagann.
    • It is also possible that the Halberd Mode itself is a reference to Arc-Gurren Lagann, which is a combination of the main protagonist's mecha and the space battleship, Arc-Gurren.
  • Two pieces of concept artwork for Robobot Armor were merged and became the foundation of Susie's Business Suit.
  • The Robobot Armor is similar to the Ride Armor from the Mega Man X games, as both are mechanical armor suits that can punch enemies and hover while dashing.
  • One of the original designs for the Robobot Armor resembled Metal General EX.
BBBB Robobot Armor

Qbby rides cubic Robobot Armor.

  • In BYE-BYE BOXBOY!, the comic Suit Up! depicts Qbby piloting a cubic machine similar to Robobot Armor. The comic ends with him turning around to find Kirby in his own Robobot Armor watching him.
  • In Kirby: Planet Robobot’s final cutscene, it is shown that the Robobot Armor is sentient (or may even have a soul), as it frees Kirby to help him return to Popstar and sheds a tear (possibly of coolant) as Kirby floats away. This was a choice made to contrast the heart-erasing nature of Star Dream.
  • A deactivated Robobot Armor is one of Stone Kirby's transformations in Kirby Star Allies.
  • Notes from the ESRB that explain Kirby: Planet Robobot’s E rating explicitly mention the Jet and Halberd Robobot Armor Modes, saying: "In a handful of sequences, players can pilot a ship and shoot projectiles at obstacles and enemy bosses."[1]

Videos[]

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Concept art[]

Gallery[]

Sprites and Models[]

References[]

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