Kirby: Nightmare in Dream Land artwork
Do the Kirby cameo)
Super Smash Bros., Super Smash Bros. Melee, Super Smash Bros. Brawl
|In the anime||#J100/#E100|
|Type||Mandatory Final Weapon, Magical|
|Appearance||None, but wields the Rod|
|Other Powers||Only thing that can damage Nightmare|
|“||Oh, that old thing...”|
|— King Dedede, being asked by Kirby what he did to it • Instruction manual of 3D Classics: Kirby's Adventure|
The Star Rod is a legendary item that Kirby wields to battle Nightmare. It is also considered a copy ability, though he doesn't need to inhale it to gain its power. The Star Rod is what powers the Fountain of Dreams and causes the magic waters to flow from it, giving good dreams to the people of Dream Land. When not there, people either have dreamless sleep, or nightmares, neither of which happens when it's in place. It has been stolen many times before, but has the ability to, even when cut into small pieces, be put back together and function as if it was never broken.
Kirby does not gain a hat with this ability, as with other final weapons. The Star Rod is a simple red and white swirled rod with a glowing star at the tip. It fires smaller stars to attack.
It is similar to Triple Star, but the Star Rod is slightly faster and has extra attacks.
|Rod Swing||B||Kirby swings the rod. After he swings, an extremely powerful star comes out that damages enemies.||None|
|Rod Spin||Jump||Kirby jumps with the wand spinning around him. This only does minor damage.||None|
So far, the Star Rod has made an appearance in Kirby's Adventure and its remake, Kirby: Nightmare In Dream Land. It is an item in the Super Smash Bros. series. There is a similar "rod" called Triple Star in Kirby: Squeak Squad.
In the Super Smash Bros. Series
The Star Rod is a wieldable weapon that anyone can use. Attacking with it does damage comparable to hitting someone normally with the Beam Sword, however, when used as a Smash Attack (or if a player holds a direction), it shoots out a star that sends enemies flying. If Sheik uses it as a Smash Attack it shoots two stars and using a Smash Attack whilst Captain Falcon wields it shoots four. The Star Rod only has enough power for 16 stars, then all the player can do with it is hit people with the rod itself. When attacking, hitting an opponent with the rod itself does more damage than the stars, which is the opposite of the Kirby's Adventure/Kirby: Nightmare in Dream Land incarnation of the item. The Star Rod is known for breaking many of the standard rules about reflecting items in Super Smash Bros. Melee. If it is thrown at Fox, Falco, Zelda, Mewtwo, Mario, or Dr. Mario's reflecting attacks, it will not be reflected. The star projectiles do reflect, but do no damage. In all three games, it has the property of launching enemies horizontally when thrown, regardless what angle it hits at.
It has a Trophy, like every other item in Super Smash Bros. Melee.
It makes a return in Super Smash Bros. Brawl, more or less the same as the previous incarnations, except it can now be reflected normally.
In the Anime
Kirby spins the Star Rod in an arc and unleashes a massive beam of stars which encircles Nightmare and destroys him. It remains unknown whether this incarnation of the Star Rod would have worked outside of a dream.
|Star rod transformation English version|
|Star Rod transformation Japanese version|
In the transformation sequence, the Warp Star appears under Kirby and flies while transforming into the Star Rod. Kirby catches the Star Rod and holds it above his head as it glows.
|Make the final effort! Shoot the star to defeat the final enemy!|
|This suddenly appeared at the Fountain of Dreams. Use it in your final battle against the Nightmares!|
|“||This magic wand holds 16 star shots and sends foes flying at a low angle when thrown. It's most powerful when Captain Falcon or Sheik performs a Smash Attack while holding it. In Kirby's Adventure, the Star Rod is the secret power behind the Fountain of Dreams. King Dedede steals the Star Rod in order to seal away the nasty Cloaked Nightmare.”|
|— Trophy description • Super Smash Bros. Melee|
- An item of the same name exists in the Super Mario title Paper Mario, with similar functions and power and was part of the main story. This time, it was used by Bowser to be invincible. Whether this was intentional or not is unknown. This happened again in Mario Party 8, and it was quite similar to the one in Kirby: Nightmare in Dream Land; both were important items, they were taken at some point in the story, both were used against final bosses, they shot projectiles, and the fights they were used in took place in outer space.
- In Super Smash Bros. Brawl, the Star Rod trophy says its last appearance as Kirby Super Star. While the Star Rod did have a cameo in that game (in Milky Way Wishes, Star Rods were seen in the Fountain of Dreams), its last appearance pre-Brawl was Kirby: Nightmare in Dream Land. As of now, it would be Kirby Super Star Ultra.
- The Star Rod is the first Final Weapon in the Kirby series.
- The icon in Kirby's Adventure shows Kirby wearing what resembles a witch's hat while holding the Star Rod, but he doesn't wear this in the game, nor in the remake.
- A Star Rod stone appears as a form of Stone Kirby in Kirby's Return to Dream Land along with the Triple Star Cane and the Power Paintbrush. Magolor also mentions it as an ancient object the Halcandran ancients crafted and calls it "a mysterious item that brings dreams to life."
- The first time Kirby is ejected up to battle Nightmare Orb with the Star Rod, his palette is pink. When he takes a hit, he reverts to the orange palette that he normally has when wielding a copy ability. This only occurs in Kirby's Adventure.