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Sweet Stuff

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KDL2 Sweet Stuff
Kirby's Dream Land 2 artwork
Sweet Stuff
Name (JP) スイートスタッフ (Suītosutaffu)
In Games
KDL2 logo
KDL3 logo
KMA Logo2
Most of Ripple Field is under water. Be sure to look for Kine and watch out for Sweet Stuff!
— Instruction manual • Kirby's Dream Land 2

Sweet Stuff is a recurring foe in the Kirby series. It is a brown angler fish with greenish yellow fins, a glowing yellow lure, large round eyes, and a gaping jaw full of sharp, jagged teeth.

In addition to appearing as a boss in numerous games, Sweet Stuff also had a cameo in the Kirby of the Stars Pilot before making his latest appearance on Ado's collectible Key Chain in Kirby: Triple Deluxe.


Kirby's Dream Land 2

Sweet Stuff debuts as the boss of Ripple Field, the third world in Kirby's Dream Land 2.

The battle takes place in a deep sea trench, with the screen scrolling horizontally. He swims around accompanied by Squishies and small one-eyed starfish called Tincells. These foes can be blown back at him to deal damage. He can also fire sparks and arrow-shaped lasers from his lure.

This battle is similar to the second phase of the Acro battle in Kirby's Dream Land 3.

Kirby's Dream Land 3

Ado paints a copy of Sweet Stuff to engage Kirby in battle during the Cloudy Park boss battle.

Because this fight takes place in a cloudy arena devoid of water, Sweet Stuff bounces around instead of swimming. Sweet Stuff can still fire sparks and Tincells. After Kirby depletes the painting's health, it explodes and Ado paints Mr. Shine & Mr. Bright to take its place.

Kirby Mass Attack

Sweet Stuff counterattack
Sweet Stuff returns.
EmptyStarAdded by EmptyStar

before returning as a boss in the Kirby Quest sub-game of Kirby Mass Attack, flanked on either side by a Squishy and a Flotzo. He is fought in stage 23 and later in stage 33.

He has a total of 500 HP and gives 1400 exp when beaten. If Kirby misses during any of his turns, Sweet Stuff will counterattack by shooting bolts of electricity. If the other foes are still there, they will join the counterattack and rush at Kirby. This is a direct callback to his attack pattern in Kirby's Dream Land 2.



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