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Training dummies take on different appearances depending on the game. In Kirby's Return to Dream Land and Kirby's Dream Collection: Special Edition, the sandbag is a beige egg-shaped object with brown arms and feet. It has two eyes and a volleyball-like pattern on its body.
In Kirby Battle Royale, the dummy resembles a robotic Kirby--this is because, for the most part, the player's only opponents are other Kirbys. It has red feet, a yellow antenna, blue eyes, blush, and stubby lumps for hands. The lower portion of its body is a lighter hue than the rest.
Sandbags appear exclusively in the Trial Rooms aboard the Lor Starcutter. They exist to be attacked; as such, they stand almost completely motionless and have no attacks of their own. After sustaining a great deal of damage, a sandbag begins flashing red. When its health is fully depleted, it bursts and is replaced with a new dummy. Certain attacks, such as Kirby's Inhale, defeat a sandbag instantly.
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Kirby can enter Training mode to experiment with his moves on a dummy. Because the various game modes take place on either a 2D or 3D plane, the player can choose these as arenas on which to practice. Unlike in the other games, this game's dummy has a visible health bar.
- Tough Waddle Dee, an enemy in Kirby: Triple Deluxe and Kirby: Planet Robobot, serves the same purpose as a training dummy.
- Kirby's Return to Dream Land is the only game in which the player is not forced to select a Copy Ability before he/she is given the opportunity to practice on the training dummy. This excludes games featuring Tough Waddle Dee, as this enemy is not technically a dummy.
- Last Land's Training Room in Kirby's Dream Collection: Special Edition allows the player to choose Kirby's normal moveset instead of a Copy Ability, but this is still a choice the player must make before entering the room.
- The training dummy's robotic appearance in Kirby Battle Royale makes it resemble the robotic Kirby that is controlled by the Remote Controller in Kirby: Planet Robobot.