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In the Kirby series, transformations are forms that Kirby can take that change his appearance and abilities. These differ from his usual Copy Abilities in that he does not need to inhale any enemies to gain them, and rather than changing color or gaining a hat, his entire body is changed into a different form. Transformations first appeared in Kirby's Epic Yarn and have since appeared in Kirby and the Rainbow Curse as well. Transformations have so far appeared only in games where Kirby does not have access to his usual Copy Abilities.
In Kirby's Epic Yarn
Kirby can transform into these forms at will as a result of consuming Yin-Yarn's metamato. These forms do not require a metamortex.
|Car||Kirby travels faster, and his jumps are higher and farther.|
|Note||Kirby automatically assumes this form when he exits a brass instrument in the level Melody Town.|
|Parachute||Allows Kirby to slowly fall down or ride air currents up.|
|Pendulum||Usually allows Kirby to reach higher places and new areas.|
|Sleigh||Replaces the car transformation whenever on ice in Frosty Wheel. Kirby can slide up and down ramps as well as skate over water when he has enough speed built up.|
|Snake||Allows Kirby to go through narrow openings.|
|Strength||Kirby can unzip zippers and move heavy objects.|
|Submarine||Kirby automatically becomes this when he enters water.|
|Top||Kirby automatically enters this form while rolling enemies into yarn balls.|
|Weight||Allows Kirby to break blocks he couldn't using the yarn whip.|
Kirby takes on one of these forms after touching a Metamortex. The Tankbot, Off-Roader and Spin Boarder forms have two players sharing control, with the one who grabbed the Metamortex taking on the form and the other player providing support, while all the other forms have Kirby and Prince Fluff transforming separately and giving players independent control. The train form is the one special case where players take turns drawing tracks, but Kirby and Prince Fluff share the same train. In alphabetical order:
|Digger||Kirby pilots a machine that can excavate cotton blocks, and destroy crystal blocks obscuring doorways or beads. It can cling to and move on walls and ceilings of cotton.|
|Dolphin||Kirby's speed underwater is unmatched while in this form, and he gains a powerful surge attack. Kirby can swim up waterfalls, jump out of the water, swim through hoops to get beads, and bounce balls on his nose.|
|Fire Engine||Kirby can put out fire enemies and fires, and temporarily solidify lava to make platforms.|
|Off-Roader||Kirby is faster and can jump higher than in car form. Kirby can grab a power-up that makes him go even faster and gives the ability to break through blocks.|
|Rocket||Kirby can fly around and destroy enemies by shooting stars at them in a manner similar to Space Invaders.|
|Saucer||Kirby pilots a UFO that is able to absorb enemies. When 3 enemies are absorbed, he can blast out an attack destroying almost everything on-screen.|
|Spin Boarder||Kirby surfs or snowboards, and can jump while doing so. He can grab a pair of wings that increases the height and distance of his next jump.|
|Star Shooter||Virtually identical to its appearance in Kirby Super Star and Ultra, it flies and fires star shots sideways.|
|Tankbot||Kirby pilots a large robotic tank with light-up eyes. It can hover a short distance, and shoots Missiles. When there are 2 players, the tank gets a boxing glove as well, which is controlled by whichever player did not grab the power-up.|
|Train||Kirby can travel on train tracks that lead him to new areas. The tracks are drawn by the player.|
In Kirby and the Rainbow Curse
|Kirby Rocket||Kirby can fly and defeat enemies (excluding invincible ones) by running into them.|
|Kirby Submarine||Kirby must remain submerged underwater and can fire torpedoes in a straight line.|
|Kirby Tank||Kirby can fire up to eight projectiles at once as a tank.|