Whip is a copy ability in Kirby's Return to Dream Land, and its hat is a red leather cowboy hat with two blue stars at the front. Whip's attacks are fast and has moderate range, and all of them go through walls and can grab whatever items or enemies that lay beyond them.
There is also a Whip Challenge that can be accessed after collecting 25 Energy Spheres.
Kirby cracks his whip forward. Has slightly longer range than Sword's basic attack.
Button 1 repeatedly
Kirby cracks his whip forward in a flurry of strikes. Hits a wide area in front.
↑ + Button 1
Kirby cracks the whip upwards. Has same range as Whip Strike.
(midair) ↓ + button 1
While in midair, Kirby cracks the whip at a 45-degree angle front and below. This is the only diagonal-whipping move.
Dash + Button 1
Ends Kirby's dash in a flurry of whip cracks. Has the same effect as 100-Whip Slap but lasts shorter and grants Kirby invulnerability during the attack.
↓, then ↑ + Button 1
Kirby whips up a short-lived vortex with the whip around him, and he flies upward with it. This move makes Kirby go as high as his jump and grabs everything within the whip's reach around Kirby.
Hold Button 1, then release
Whip's grab move. Grabs any enemy in front of Kirby. Kirby is invulnerable as long as the enemy is held. Leads up to Lash moves
Whip Grab + Button 1
Kirby throws a grabbed enemy forcefully down onto the ground in front with the whip.
Whip Grab + ↓
Kirby throws a grabbed enemy twice onto the ground in front of him. Has less reach than Front Lash.
Whip Grab + opposite direction
Kirby turns around throws a grabbed enemy in the opposite direction he was facing. Has the same effect as Front Lash.
Whip Grab + ↑
Kirby throws a grabbed enemy high up, bouncing them off the ceiling or throwing them really far away.
Whip Kirby is an obvious passing reference to Indiana Jones, as the latter has an extensible coiled whip that can be used to grab objects.